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Re: [Bug-gnubg] changes to skill handling
From: |
Nardy Pillards |
Subject: |
Re: [Bug-gnubg] changes to skill handling |
Date: |
Fri, 22 Aug 2003 11:46:30 +0200 |
>
> First the issue of SKILL_VERYGOOD. I can't see why the fact that GNUbg
> 0ply and 2ply disagreed as a reason to mark a move verygood (or any
> other criteria for that matter).
I am interested in moves, showing doubtful or (very) bad at 0-ply and
turning into no doubtful at 2-ply.
I understand SKILL_VERYGOOD isn't suitable for such moves, but I
really would like to see something.
So maybe SKILL_INTERESTING ??
> If everyone agrees that you want to change 'good' to 'ok', that is
> easy to do. If you prefer not to see the 'good/ok' mark, please say
> so. I thought you might want to distinguish between non-analyzed moves
> and analyzed-as-ok moves.
I agree with analyzed - not analyzed.
And whether that is 'good' or 'ok' or ... really doesn't care.
My mother used to say 'Good boy' (I admit, not every day, but it
happened ;-)). She didn't day 'OK boy'.
Thus slight preference for 'good' over 'OK'
Nardy