Hello all
I'd like very much to have the following information:
(1) What is GNUbg's formula for calculating "EPC"/"Trice count" of bearoff positions?
(2) Is that formula, or any approximation thereof, practically usable by a human player during a real game?
(3) Is the EPC/Trice count, if calculated precisely, actually more "correct" than, for instance, Ward count or Keith count, for cube decisions in bearoff positions?
Thanks,
-- Adi