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Re: [gnugo-devel] endgame move generator beginnings
From: |
Paul Pogonyshev |
Subject: |
Re: [gnugo-devel] endgame move generator beginnings |
Date: |
Thu, 13 Feb 2003 23:20:57 +0200 |
User-agent: |
KMail/1.4.3 |
Inge wrote:
> Paul Pogonyshev wrote:
> > of course, endgame is not nearly that important as owl, connection
> > and tactical reading. still, a small improvement in endgame can
> > probably help to win one game of a million ;)
>
> Well, I don't know about that. Remember that 10 points is
> approximately equal to one stone of strength. If you look at the
> figures for winning margin, you will find that 0.5, 1.5 and 2.5 point
> wins are far more common than one in a million.
>
> Endgame strength matters.
i was just trying not to overestimate the gain my patch gives ;)
most likely, it won't work in most games. however, in my yesterday
match against Evan, there was a move which endgame() could find,
but which is not handled by patterns (and would be clumsy to be
handled by them).
Paul