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[gnugo-devel] 17 stone game
From: |
Arend Bayer |
Subject: |
[gnugo-devel] 17 stone game |
Date: |
Fri, 27 Jun 2003 09:08:11 +0200 (CEST) |
I tried a 17 stone game with recent CVS, and won by 90 points.
I did this mostly to find out which strategies I would try, and the
non-surprising answer is: Create semeais! As soon as they are complicated
enough that the tactical reading code cannot understand them, gnugo
makes far too many huge mistakes.
I think owl and semeai are _the_ areas for improvement after 3.4.
Arend
17stones.sgf
Description: Text document
- [gnugo-devel] 17 stone game,
Arend Bayer <=