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[gnugo-devel] GNUgo vs GO++ (life and deaph)


From: max-d
Subject: [gnugo-devel] GNUgo vs GO++ (life and deaph)
Date: Wed, 17 Sep 2003 23:25:41 +0200

i have tested GNUgo 3.4 (level 10) and GO++ (level 5) with some life and
death problems (40) which came with the "easy" set of the Uligo software.

For each problem :
- if the solution is found the program wins 2 pts
-if it is needed to previously fill the rest of the board ,the program wins
1 pt
-else score =0

In the list below , gnugo's score is followed by Go++'s score  .


1
1-1
2
2-1
3
2-0
4
2-0
5
0-1
6
2-0
7
2-0
8
2-1
9
0-0
10
2-0
11
2-0
12
0-0
13
2-0
14
2-0
15
0-1
16
1-1
17
1-1
18
1-0
19
0-0
20
0-0
21
1-1
22
2-0
23
1-1
24
1-0
25
2-0
26
0-0 gnufo chooses a bad point
27
1-1
28
2-0
29
2-0 go++ does not find the whole sequence
30
2-1
31
2-1
32
2-0
33
0-0
34
1-0 gg find the 1st move then plays elsewhere
35
2-1
36
solution seems bad
37
1-1
38
1-1
39
2-1
40
2-0






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