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[gnugo-devel] a bug


From: Wolfgang Manner
Subject: [gnugo-devel] a bug
Date: Tue, 13 Jan 2004 12:19:07 +0100 (CET)

hello
i put in your changes and ran a few tests, the most important:
i looked, if the joseki compiler still works.
as far as i can see everything is ok now.
could you please make sure that your mods get into the next
version ? in case you have lost them, i add them again at the end
thank you very much
wolfgang

here are your changes again:

--- sgfnode.c.~1.24.~   2003-07-18 18:59:22.000000000 +0000
+++ sgfnode.c   2004-01-11 22:14:30.000000000 +0000
@@ -1049,7 +1049,7 @@ gametree(SGFNode **p, SGFNode *parent, i
     last = sequence(head);
     p = &last->child;
     while (lookahead == '(') {
-      gametree(p, last->parent, STRICT_SGF);
+      gametree(p, last, STRICT_SGF);
       p = &((*p)->next);
     }
     if (mode == STRICT_SGF)
@@ -1105,7 +1105,7 @@ gametreefuseki(SGFNode **p, SGFNode *par
        break;
       }
       else {
-       gametreefuseki(p, last->parent, mode, moves_per_game, i);
+       gametreefuseki(p, last, mode, moves_per_game, i);
        p = &((*p)->next);
       }
     }




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