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[PATCH, trivial 03/29] tree-wide spelling fixes in comments and some mes
From: |
Michael Tokarev |
Subject: |
[PATCH, trivial 03/29] tree-wide spelling fixes in comments and some messages: ui |
Date: |
Fri, 14 Jul 2023 14:38:08 +0300 |
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
---
ui/cocoa.m | 2 +-
ui/keymaps.h | 2 +-
ui/sdl2-2d.c | 2 +-
ui/sdl2.c | 2 +-
ui/vnc-enc-tight.c | 2 +-
ui/vnc-enc-zrle.c.inc | 2 +-
ui/vnc-enc-zywrle.h | 4 ++--
7 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m
index 0c2153d17c..4d8989c4eb 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -2047,3 +2047,3 @@ static void cocoa_display_init(DisplayState *ds,
DisplayOptions *opts)
* Create the menu entries which depend on QEMU state (for consoles
- * and removeable devices). These make calls back into QEMU functions,
+ * and removable devices). These make calls back into QEMU functions,
* which is OK because at this point we know that the second thread
diff --git a/ui/keymaps.h b/ui/keymaps.h
index 6473405485..3d52c0882a 100644
--- a/ui/keymaps.h
+++ b/ui/keymaps.h
@@ -46,3 +46,3 @@ typedef struct {
-/* Additional modifiers to use if not catched another way. */
+/* Additional modifiers to use if not caught another way. */
#define SCANCODE_SHIFT 0x100
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index bfebbdeaea..06468cd493 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -152,3 +152,3 @@ bool sdl2_2d_check_format(DisplayChangeListener *dcl,
* We let SDL convert for us a few more formats than,
- * the native ones. Thes are the ones I have tested.
+ * the native ones. These are the ones I have tested.
*/
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 0d91b555e3..ea4a92cd36 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -862,3 +862,3 @@ static void sdl2_display_init(DisplayState *ds,
DisplayOptions *o)
#ifndef CONFIG_WIN32
- /* QEMU uses its own low level keyboard hook procecure on Windows */
+ /* QEMU uses its own low level keyboard hook procedure on Windows */
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
diff --git a/ui/vnc-enc-tight.c b/ui/vnc-enc-tight.c
index 09200d71b8..ee853dcfcb 100644
--- a/ui/vnc-enc-tight.c
+++ b/ui/vnc-enc-tight.c
@@ -79,3 +79,3 @@ static int tight_send_framebuffer_update(VncState *vs, int x,
int y,
static const struct {
- double jpeg_freq_min; /* Don't send JPEG if the freq is bellow */
+ double jpeg_freq_min; /* Don't send JPEG if the freq is below */
double jpeg_freq_threshold; /* Always send JPEG if the freq is above */
diff --git a/ui/vnc-enc-zrle.c.inc b/ui/vnc-enc-zrle.c.inc
index c107d8affc..a8ca37d05e 100644
--- a/ui/vnc-enc-zrle.c.inc
+++ b/ui/vnc-enc-zrle.c.inc
@@ -112,3 +112,3 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL
*data, int w, int h,
- /* Real limit is 127 but we wan't a way to know if there is more than 127
*/
+ /* Real limit is 127 but we want a way to know if there is more than 127 */
palette_init(palette, 256, ZRLE_BPP);
diff --git a/ui/vnc-enc-zywrle.h b/ui/vnc-enc-zywrle.h
index e661ec117d..64fbc90ee7 100644
--- a/ui/vnc-enc-zywrle.h
+++ b/ui/vnc-enc-zywrle.h
@@ -487,3 +487,3 @@ static inline void wavelet(int *buf, int width, int height,
int level)
RGB <=> YUV conversion stuffs.
- YUV coversion is explained as following formula in strict meaning:
+ YUV conversion is explained as following formula in strict meaning:
Y = 0.299R + 0.587G + 0.114B ( 0<=Y<=255)
@@ -541,3 +541,3 @@ static inline void wavelet(int *buf, int width, int height,
int level)
So, we must transfer each sub images individually in strict meaning.
- But at least ZRLE meaning, following one decompositon image is same as
+ But at least ZRLE meaning, following one decomposition image is same as
avobe individual sub image. I use this format.
--
2.39.2
[PATCH, trivial 03/29] tree-wide spelling fixes in comments and some messages: ui,
Michael Tokarev <=
[PATCH, trivial 05/29] tree-wide spelling fixes in comments and some messages: tcg, Michael Tokarev, 2023/07/14
[PATCH, trivial 06/29] tree-wide spelling fixes in comments and some messages: docs, Michael Tokarev, 2023/07/14
[PATCH, trivial 04/29] tree-wide spelling fixes in comments and some messages: util, Michael Tokarev, 2023/07/14
[PATCH, trivial 07/29] tree-wide spelling fixes in comments and some messages: hw/9pfs, Michael Tokarev, 2023/07/14
[PATCH, trivial 08/29] tree-wide spelling fixes in comments and some messages: arm, Michael Tokarev, 2023/07/14
[PATCH, trivial 09/29] tree-wide spelling fixes in comments and some messages: i386, Michael Tokarev, 2023/07/14
[PATCH, trivial 10/29] tree-wide spelling fixes in comments and some messages: mips, Michael Tokarev, 2023/07/14
[PATCH, trivial 14/29] tree-wide spelling fixes in comments and some messages: hexagon, Michael Tokarev, 2023/07/14