Re: [Adonthell-devel] New combat / damage thoughts
From:
Nils Fohrbeck
Subject:
Re: [Adonthell-devel] New combat / damage thoughts
Date:
Sun, 27 Apr 2003 19:07:00 +0200
I really like your ideas. There is just one thing I would like to add. What
if we leave away the character type and just say that a character has the
weapon 'fist' (or jaw, rams whatever) equipped, when no other weapon is
equipped. That should make things easier (well does it? I do not really know).