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Re: [Adonthell-devel] New combat / damage thoughts


From: Nils Fohrbeck
Subject: Re: [Adonthell-devel] New combat / damage thoughts
Date: Sun, 27 Apr 2003 19:07:00 +0200

I really like your ideas. There is just one thing I would like to add. What if we leave away the character type and just say that a character has the weapon 'fist' (or jaw, rams whatever) equipped, when no other weapon is equipped. That should make things easier (well does it? I do not really know).




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