I commited a couple small changes to the audio stuff. Basically
using/handling the end of song callback better. If anyone gets a
chance, give audiotest.py a try and let me know how it goes. You
will probably have to create a game_sounds directory and put the ogg
files from adonthell 0.3 in it. And you may have to do some
fiddling with the location of 'test/data/game_events' directory to get
it to work.