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Re: [Adonthell-devel] Re: Kudos (was Update on collision work)


From: Joseph Toscano
Subject: Re: [Adonthell-devel] Re: Kudos (was Update on collision work)
Date: Mon, 14 Jan 2008 14:21:17 -0500

Hi guys,

Yep, I'm still lurking around here. (Seems hard to believe that I joined the project 7 years ago!) Anyway, it was nice to read that article! I worked with Grumbel on his game Pingus. He's a nice guy.

Either way, I am very much looking forward to the next release of Adonthell (and yes, I am fully willing to write music for it).

Keep up the good work,

--JT
http://zhaymusic.com/

On Jan 14, 2008, at 10:27 AM, Kai Sterker wrote:

On Jan 14, 2008 3:35 PM, Kess Vargavind <address@hidden> wrote:

Thanks a lot! Glad to know that our efforts are being   appreciated by
people :-). That's always a source of motivation, even more so when it
is unexpected.

It's also funny, because just some days ago I came across this piece:
http://freegamer.blogspot.com/2007/04/interview-ingo-ruhnke-aka-grumbel.html

Wouldn't have dreamed hearing that from Ingo! Thanks a lot, too, in
case you're reading this :-). (Although in this case, much of the
praise goes to JT for the excellent sound track; and it's
well-deserved!)

Kai

Just a little quick note giving my thanks to you who continue to code
Adonthell. :)

One of the best free/open games I've played to date is Waste's Edge, and I still love keeping up to date with your progress. So, kudos to you all that
keep working, especially Kai.

(Sorry for putting this in the devel list, see it as a "spur of the moment"
or something.)

/Kess



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