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How to handle a non-compilable file.
From: |
Dr. David Kirkby |
Subject: |
How to handle a non-compilable file. |
Date: |
Sat, 27 Apr 2002 11:19:34 +0100 |
Hi,
I've got an application, which has a line like this is the C++ code
#include "coax.xpm"
where coax.xpm is an XPM format graphics file. If this is changed, the code
should be recompiled, since it will alter the image displayed. However, if I put
it as a file along with my sources in
atlc_SOURCES atlc.cpp coax.xpm
the compiler will reject it, since it does not know the extension.
I could of course rename the file to a .cpp file, but that does rather confuse
people, when it is a standard graphics file, which should have the extension
.xpm.
Suggestions ?
--
Dr. David Kirkby PhD,
email: address@hidden
web page: http://www.david-kirkby.co.uk
Amateur radio callsign: G8WRB
- How to handle a non-compilable file.,
Dr. David Kirkby <=
- Re: How to handle a non-compilable file., Alexandre Duret-Lutz, 2002/04/28
- Re: How to handle a non-compilable file., Dr. David Kirkby, 2002/04/28
- Re: How to handle a non-compilable file., Tom Tromey, 2002/04/28
- Re: How to handle a non-compilable file., Harlan Stenn, 2002/04/28
- Re: How to handle a non-compilable file., Dr. David Kirkby, 2002/04/29
- Re: How to handle a non-compilable file., Tom Tromey, 2002/04/29
- Re: How to handle a non-compilable file., Dr. David Kirkby, 2002/04/29