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Re: glr.c: Token definitions


From: Joel E. Denny
Subject: Re: glr.c: Token definitions
Date: Mon, 19 Sep 2005 09:49:43 -0400 (EDT)

On Mon, 19 Sep 2005, Akim Demaille wrote:

> I propose that newer skeletons define the tokens only using enums, not
> #defines in addition.  That's already the case for C++, but I propose
> that we do the same for glr.c.  In practice, it only means to apply
> the following patch.  Any objection?

I've been hoping this would happen.  I have a C++ project that can
encapsulate either the yacc or GLR global symbols into namespaces.  It's
easy to encapsulate yytokentype, but these redundant #define's remain as
global namespace pollution.

Joel





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