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[Bongo-patches] Allow elapsed time to be zero (suggested by Daniel Jense


From: Daniel Brockman
Subject: [Bongo-patches] Allow elapsed time to be zero (suggested by Daniel Jensen)
Date: Wed, 27 Dec 2006 22:45:18 +0100
User-agent: Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux)

Here's another one. :-)

Wed Dec 27 08:36:19 CET 2006  Daniel Brockman <address@hidden>

  * Allow elapsed time to be zero (suggested by Daniel Jensen).

diff -rN -u old-bongo/bongo.el new-bongo/bongo.el
--- old-bongo/bongo.el  2006-12-27 08:59:34.000000000 +0100
+++ new-bongo/bongo.el  2006-12-27 08:59:34.000000000 +0100
@@ -3530,10 +3530,9 @@
 (defun bongo-player-elapsed-time (player)
   "Return the number of seconds PLAYER has played so far.
 If the player backend cannot report this, return nil."
-  (let ((value (bongo-player-call-with-default
-                player 'get-elapsed-time
-                'bongo-default-player-get-elapsed-time)))
-    (and value (> value 0) value)))
+  (bongo-player-call-with-default
+   player 'get-elapsed-time
+   'bongo-default-player-get-elapsed-time))
 
 (defun bongo-player-total-time (player)
   "Return the total number of seconds PLAYER has and will use.
-- 
Daniel Brockman <address@hidden>

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