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[Bug binutils/11337] windres compiles menus and dialogs to UNICODE not A
nickc at redhat dot com
[Bug binutils/11337] windres compiles menus and dialogs to UNICODE not ANSI
14 Apr 2010 15:52:28 -0000
------- Additional Comments From nickc at redhat dot com 2010-04-14 15:52
I am very sorry, but I have been unable to reproduce this problem. When I use
the 2.20 version of windres I get a resource file with ANSI strings in it, not
unicode. (I had to provide my own logo.bmp and icon.ico files, but I assume
that this is not the reason why we are seeing different behaviours).
Perhaps it is something to do with the host machines that we are using. I am
using an x86 box running a 32-bit version of Fedora 12, but I would imagine that
this is very similar to your own setup.
Since you have a work-around of using 2.18 you may not wish to pursue this any
further. But if you do, then could I ask if you could do some debugging
yourself ? In particular we need to find out what the code in
binutils/winduni.c is doing. Is it translating to a non-ANSI codepage, and if
so, why ? The function unicode_from_ascii() would be a good place to look.
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