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Re: [Bug-freedink] Arabic translation


From: beuc
Subject: Re: [Bug-freedink] Arabic translation
Date: Sun, 8 Mar 2015 19:00:11 +0100
User-agent: Mutt/1.5.21 (2010-09-15)

Hi and thanks for your interest in FreeDink :)


Here are answers to your questions:


- what's the difference between "Freedink", "Dink", and "dfrac"?

freedink is the game engine (few strings such as the default action
and magic texts)

dink is the original Dink Smallwood story (~2200 strings)

dfarc is the front-end / launcher to start FreeDink and D-Mods


- how would the game handle a right-to-left non-latin script
  (Arabic-Hebrew..etc)?

As far as I understand, FreeDink currently does not support
right-to-left, because SDL_ttf doesn't support this.
Apparently there's a way to add this feature in the code
https://github.com/lxnt/ex-sdl-freetype-harfbuzz

Does the "Liberation Sans" font have Arabic characters?
If not, we also need a way to specify an alternate font.

Cheers!
Sylvain

On Sat, Mar 07, 2015 at 06:14:48PM +0200, عبد الرحمان أيمن wrote:
> Hi,
> 
> i'm interested in translating Freedink into Arabic, i have a couple of
> questions,
> 
> what's the difference between "Freedink", "Dink", and "dfrac"?
> how would the game handle a right-to-left non-latin script
> (Arabic-Hebrew..etc)?



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