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Re: [Bug-freedink] Arabic translation


From: beuc
Subject: Re: [Bug-freedink] Arabic translation
Date: Sun, 12 Apr 2015 22:18:08 +0200
User-agent: Mutt/1.5.21 (2010-09-15)

Hi,

As I mentioned there are only 42 strings, so please translate them
all.

- Sylvain

On Thu, Apr 09, 2015 at 11:12:36PM +0200, عبد الرحمان أيمن wrote:
> Hi,
> 
> i can see that there is some console stuff in there, console doesn't
> support non-latin scripts, should i translate the rest of 'em? or do you
> still want me to translate them all?
> 
> respectfully
> 
> 2015-04-09 21:32 GMT+02:00 <address@hidden>:
> 
> > Hi,
> >
> > Send me a translation for the "freedink" domain and I'll see what I
> > can do.
> >
> > Cheers!
> > Sylvain
> >
> > On Thu, Apr 02, 2015 at 10:36:30PM +0200, عبد الرحمان أيمن wrote:
> > > Hi,https://mail.google.com/mail/u/0/?pli=1#drafts/14bf50484379a748
> > > we probably get on the wrong foot,
> > >
> > > a few years ago i been introduced to Linux, i realized then how poor the
> > > Arabic translation was, so i tried to inspect the problem, and i came
> > > across a lot of issues while doing that; i gained experience about why
> > does
> > > every Arabian translating team always fails and end up abandoned, which
> > > terms to use, which standards, soon i realized that i got enough
> > knowledge
> > > to avoid encountering any problems in the future, as no one has ever
> > tried
> > > to translate any actual  computing terms into Arabic, only the very
> > basics
> > > were translated;
> > >
> > > so, i contacted "translation project" coordinator to get the Arabic
> > > permissions, now i have it, i need to start translating :) Gnubik is
> > almost
> > > over, the second project is going to be Freedink, because of its amazing
> > > game experience.
> > >
> > > as for your time, I'm not a programmer, but will be easier for you to
> > use "
> > > pango <http://www.pango.org/>"? also notice that it's going to be a one
> > > time thing, as you only need to do it once, then you got yourself a
> > support
> > > for almost every non-latin :)
> > >
> > > respectfully
> > >
> > > 2015-03-22 19:00 GMT+02:00 <address@hidden>:
> > >
> > > > Hi,
> > > >
> > > > Good news that the FreeDink font supports Arabic characters.
> > > >
> > > > I currently don't have the time to change the complete font subsystem
> > > > in the FreeDink engine, however I would welcome patches.
> > > >
> > > > Translating the base "freedink" domain (which is very short, 42
> > > > strings) would certainly help to make some preliminary tests (plus,
> > > > some of the strings are displayed on the text console and would be
> > > > directly useable).
> > > >
> > > > Cheers!
> > > > Sylvain
> > > >
> > > > On Sat, Mar 21, 2015 at 07:33:56PM +0200, عبد الرحمان أيمن wrote:
> > > > > Hi,
> > > > >
> > > > > Does the "Liberation Sans" font have Arabic characters?
> > > > > >
> > > > >
> > > > > yes, it does! you may use it until we finish developing the typeface
> > that
> > > > > we been working on, it should fix every known issue in the Arabian
> > fonts,
> > > > > will be resealed by 2017, still in early stages
> > > > >
> > > > > Apparently there's a way to add this feature in the code.
> > > > >
> > > > > have you tried using it? maybe i can translate a couple of strings
> > then
> > > > > send it back to you, then you take a screen shot and send it back to
> > me!
> > > > as
> > > > > I'm currently using an Internet cafe computer and can't compile.
> > > > >
> > > > > respectfully
> > > > >
> > > > >
> > > > >
> > > > > 2015-03-08 20:00 GMT+02:00 <address@hidden>:
> > > > >
> > > > > > Hi and thanks for your interest in FreeDink :)
> > > > > >
> > > > > >
> > > > > > Here are answers to your questions:
> > > > > >
> > > > > >
> > > > > > - what's the difference between "Freedink", "Dink", and "dfrac"?
> > > > > >
> > > > > > freedink is the game engine (few strings such as the default action
> > > > > > and magic texts)
> > > > > >
> > > > > > dink is the original Dink Smallwood story (~2200 strings)
> > > > > >
> > > > > > dfarc is the front-end / launcher to start FreeDink and D-Mods
> > > > > >
> > > > > >
> > > > > > - how would the game handle a right-to-left non-latin script
> > > > > >   (Arabic-Hebrew..etc)?
> > > > > >
> > > > > > As far as I understand, FreeDink currently does not support
> > > > > > right-to-left, because SDL_ttf doesn't support this.
> > > > > > Apparently there's a way to add this feature in the code
> > > > > > https://github.com/lxnt/ex-sdl-freetype-harfbuzz
> > > > > >
> > > > > > Does the "Liberation Sans" font have Arabic characters?
> > > > > > If not, we also need a way to specify an alternate font.
> > > > > >
> > > > > > Cheers!
> > > > > > Sylvain
> > > > > >
> > > > > > On Sat, Mar 07, 2015 at 06:14:48PM +0200, عبد الرحمان أيمن wrote:
> > > > > > > Hi,
> > > > > > >
> > > > > > > i'm interested in translating Freedink into Arabic, i have a
> > couple
> > > > of
> > > > > > > questions,
> > > > > > >
> > > > > > > what's the difference between "Freedink", "Dink", and "dfrac"?
> > > > > > > how would the game handle a right-to-left non-latin script
> > > > > > > (Arabic-Hebrew..etc)?
> > > > > >
> > > >
> >



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