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Re: correcting Emacs CHAR_COMPONENTS_VALID_P
From: |
Kenichi Handa |
Subject: |
Re: correcting Emacs CHAR_COMPONENTS_VALID_P |
Date: |
Thu, 18 Apr 2002 11:25:46 +0900 (JST) |
User-agent: |
SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.2 Emacs/21.1.30 (sparc-sun-solaris2.6) MULE/5.0 (SAKAKI) |
Dave Love <d.love@dl.ac.uk> writes:
> You wrote:
>> Dave Love <d.love@dl.ac.uk> writes:
>>
>> > I accidentally made a bogus character from a 94x94 charset like
>> > (make-char 'japanese-jisx0208 32 32)
>>
>> > and was confused by the result of inserting it.
>>
>> > Is it worth fixing, or is it intentional for efficiency or something?
>> > It isn't trivial to fix because several functions and macros are
>> > affected.
>>
>> The current behaviour is intentional. Efficiency is one
>> reason. Another reason is historical one. There exists
>> many files that contains invalid byte sequences such as 0xA0
>> 0xA0 (especially EUC-GB). Before we introduce
>> eight-bit-control and eight-bit-graphic, we couldn't decode
>> them properly if we treat them as invalid byte sequence.
>> Thus I made the rule loosen. Now, as we have
>> eight-bit-graphic, we can make the rule firm, but I think
>> it's not worth spending time on it.
> I think that deserves commentary in the sources to avoid anyone else
> wasting time looking at it.
I agree, and thank you for pointing out that. Would you
please add a proper comment to the source? I still can't
contribute any code for the current version of Emacs. :-(
---
Ken'ichi HANDA
handa@etl.go.jp