bug-gnu-emacs
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

bug#10103: 24.0.91; Emacs/nextstep ignores frame geometry from org.gnu.E


From: Kai Tetzlaff
Subject: bug#10103: 24.0.91; Emacs/nextstep ignores frame geometry from org.gnu.Emacs.plist
Date: Sun, 11 Dec 2011 13:15:43 +0100
User-agent: Gnus/5.110018 (No Gnus v0.18) Emacs/24.0.92 (darwin)

Hi,

Jan Djärv <jan.h.d@swipnet.se> writes:

> Hello.
>
>
> 5 dec 2011 kl. 01:41 skrev Kai Tetzlaff:
>
>> When i first started Emacs after the fix, i got an immediate crash.
>> After some debugging, i found that i had accidentally changed the type
>> of the Height property from String to Integer. While trying to
>> understand what is happening i found that the following patch allows to
>> use either Integer or String type values in the plist file:
>> 
>> === modified file 'src/nsfns.m'
>> --- src/nsfns.m      2011-12-04 13:25:16 +0000
>> +++ src/nsfns.m      2011-12-05 00:07:20 +0000
>> @@ -2217,7 +2217,7 @@
>>     /* --quick was passed, so this is a no-op.  */
>>     return NULL;
>> 
>> -  res = [[[NSUserDefaults standardUserDefaults] objectForKey:
>> +  res = [[[NSUserDefaults standardUserDefaults] stringForKey:
>>             [NSString stringWithUTF8String: toCheck]] UTF8String];
>>   return !res ? NULL :
>>       (!strncasecmp (res, "YES", 3) ? "true" :
>> 
>> 
>> Would it make sense to change objectForKey to stringForKey (in this and
>> some other places) when trying to retrieve a string type property from a
>> plist file?
>
> It does not work that way for me.  The documentation says that stringForKey 
> returns:
>
> "The string associated with the specified key, or nil if the default does not 
> exist or does not contain a string."
>
> and indeed, I get nil if I put in an integer for height, which makes
> UTF8String throw an exception. This is the same behaviour as with
> objectForKey. I tested on OSX 10.7, it may be different on other
> versions.
I'm still running 10.6, which might explain the difference.

>
> It does make sense to avoid crashing on bad user input, so I fixed it in 
> another way.
Thanks!

>       Jan D.
>  

BR,
Kai





reply via email to

[Prev in Thread] Current Thread [Next in Thread]