Date: Thu, 08 Nov 2012 18:33:11 +0000
From: Andy Moreton <andrewjmoreton@gmail.com>
CC: 12832@debbugs.gnu.org
I rebuild emacs every day from trunk, but only do a full bootstrap when
necessary. I have updated the Mingw compiler this week though, so that could
be an issue.
Was the build optimized? (I'm guessing not, but I want to be sure.)
Emacs was not consuming any cycles - the system was completely idle.
OK. Any idea why you had so many threads? Normally, Emacs 24.3.50
should have only 3: the main thread, the input thread, and a thread
that runs atimers (Emacs arranges for a timer to fire every 2 seconds,
to check whether any new input has arrived.) Yet another thread, the
4th one, is automatically started by the OS when you attach a debugger
to Emacs, and this is it:
Thread 6 (Thread 8744.0x2080):
#0 0x7c90120f in ntdll!DbgUiConnectToDbg () from
C:\WINDOWS\system32\ntdll.dll
No symbol table info available.
#1 0x7c952119 in ntdll!KiIntSystemCall () from C:\WINDOWS\system32\ntdll.dll
No symbol table info available.
But what are the other 2 threads you have, namely: