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bug#30626: 26.0.91; Crash when traversing a `stream-of-directory-files'


From: Eli Zaretskii
Subject: bug#30626: 26.0.91; Crash when traversing a `stream-of-directory-files'
Date: Thu, 15 Mar 2018 18:34:16 +0200

> From: Noam Postavsky <npostavs@gmail.com>
> Cc: michael_heerdegen@web.de,  john.b.mastro@gmail.com,  nicolas@petton.fr,  
> 30626@debbugs.gnu.org
> Date: Tue, 13 Mar 2018 20:09:17 -0400
> 
> Eli Zaretskii <eliz@gnu.org> writes:
> 
> > Should you look at pp or at *pp?
> 
> I think it should be pp, but I'm not sure.  The context:
> 
> #4854 0x000000000060f452 in mark_memory (start=0x7fffffffa520, 
> end=0x7fffffffe868)
>     at ../../src/alloc.c:4985
> #4855 0x000000000060f493 in mark_stack (bottom=0x7fffffffe868 
> "a\036h\364\377\177", 
>     end=0x7fffffffa520 "0\245\377\377\377\177") at ../../src/alloc.c:5193
> 
> mark_memory (void *start, void *end)
> {
>   ...
>   for (pp = start; (void *) pp < end; pp += GC_POINTER_ALIGNMENT)
>     {
>       mark_maybe_pointer (*(void **) pp);
>       mark_maybe_object (*(Lisp_Object *) pp);
>     }
> 
> So the value of pp ranges over stack addresses and *pp would be the
> contents of the stack location.

But the call to mark_maybe_pointer means that we consider pp to be a
pointer (in)to a Lisp object.

Anyway, wouldn't it be easier to look one frame lower?  We have this:

  #4850 0x0000000000612b42 in mark_object (arg=XIL(0x2efcb83)) at 
../../src/alloc.c:6624
  #4851 0x0000000000611d4f in mark_vectorlike (ptr=0x2e64c90) at 
../../src/alloc.c:6227
  #4852 0x0000000000612b42 in mark_object (arg=XIL(0x2e64c95)) at 
../../src/alloc.c:6624
  #4853 0x000000000060f3ce in mark_maybe_pointer (p=0x2e64c90) at 
../../src/alloc.c:4936
  #4854 0x000000000060f452 in mark_memory (start=0x7fffffffa520, 
end=0x7fffffffe868)
      at ../../src/alloc.c:4985
  #4855 0x000000000060f493 in mark_stack (bottom=0x7fffffffe868 
"a\036h\364\377\177", 
      end=0x7fffffffa520 "0\245\377\377\377\177") at ../../src/alloc.c:5193

In frame #4852, we have found an object, and we are marking it.  Did
you try looking at that object?  With these caveats:

> > Also note that for Lisp objects that are marked you need to reset
> > their mark bit before trying to determine their type and value.





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