[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
bug#19492: How to neatly call interactive commands interactively?
From: |
Lars Ingebrigtsen |
Subject: |
bug#19492: How to neatly call interactive commands interactively? |
Date: |
Fri, 02 Aug 2019 22:24:28 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/27.0.50 (gnu/linux) |
Reuben Thomas <rrt@sc3d.org> writes:
> I wanted to combine a couple of modes for soft-wrapped text, so I wrote:
>
> (defun soft-wrap-modes ()
> (interactive)
> "Turn on minor modes for soft wrap"
> (if (called-interactively-p) (call-interactively 'adaptive-wrap-prefix-mode)
> (adaptive-wrap-prefix-mode))
> (if (called-interactively-p) (call-interactively 'window-margin-mode)
> (window-margin-mode)))
>
> The idea is that soft-wrap-modes should toggle when used interactively, just
> like the underlying mode commands. But this is not very nice. It could be
> made a bit nicer using map, but is there no way to transparently pass the
> interactivity of the current command down to the sub-commands? I couldn't
> see a way to do this with the standard methods for testing whether a
> command is called in interactive mode.
(I'm going through old bug reports that unfortunately have not received
any responses yet.)
I don't think there's any way to do what you want. (Somebody correct me
if I'm wrong.) And I don't really see how an interface that does this
would work, really. Something like
(with-everything-interactive-if-this-is-interactive
(adaptive-wrap-prefix-mode)
(window-margin-mode))
Well, in this case that would be a pretty trivial macro to write, but I
don't see this as being generally useful. So I'm closing this as a
"wontfix".
--
(domestic pets only, the antidote for overdose, milk.)
bloggy blog: http://lars.ingebrigtsen.no
- bug#19492: How to neatly call interactive commands interactively?,
Lars Ingebrigtsen <=