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bug#40671: [DOC] modify literal objects
From: |
Drew Adams |
Subject: |
bug#40671: [DOC] modify literal objects |
Date: |
Sun, 19 Apr 2020 23:02:40 -0700 (PDT) |
> the reason one shouldn't modify byte-code objects
> is ... because doing so can make Emacs crash.
Really? If something can make Emacs crash it means
there's a bug; that's all. If there's a bug we
shouldn't document the bugged behavior (it should
be fixed), and we especially shouldn't, in the doc,
say "you should [not] do XYZ" because it can make
Emacs crash.
- bug#40671: [DOC] modify literal objects, (continued)
- bug#40671: [DOC] modify literal objects, Paul Eggert, 2020/04/24
- bug#40671: [DOC] modify literal objects, Andreas Schwab, 2020/04/25
- bug#40671: [DOC] modify literal objects, Paul Eggert, 2020/04/25
- bug#40671: [DOC] modify literal objects, Michael Heerdegen, 2020/04/28
- bug#40671: [DOC] modify literal objects, Michael Heerdegen, 2020/04/20
- bug#40671: [DOC] modify literal objects, Paul Eggert, 2020/04/20
- bug#40671: [DOC] modify literal objects,
Drew Adams <=
- bug#40671: [DOC] modify literal objects, Paul Eggert, 2020/04/19
- bug#40671: [DOC] modify literal objects, Eli Zaretskii, 2020/04/20