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Re: [Bug-gnubg] record a game from the middle


From: Gary Wong
Subject: Re: [Bug-gnubg] record a game from the middle
Date: Sat, 4 Jan 2003 22:12:23 -0500
User-agent: Mutt/1.3.28i

On Sun, Jan 05, 2003 at 01:18:59PM +1300, Joseph Heled wrote:
> In fibs2html, I adopted the following extension,
> 
> Score is 0-0 in a money game.
> gnu2ply is X - gnu2ply is O
> Board: 0 0 0 -2 -2 -2 -2 -2 0 0 0 0 0 0 0 0 0 -1 2 4 4 -2 3 -2
> # Can have 'Bar X: ..  O: ..' as well
> O: (5 3)  5-0  5-2
> X: (1 1)  18-17  17-16  16-15  15-14
> O: (4 2)  6-2  6-4
> X: (3 6)  22-16  14-11
> O: (4 2)  4-0  2-0
> X: (5 3)  16-11  11-8
> O: (5 3)  5-0  5-2
> X: (4 3)  11-7  8-5
> O: (2 3)  2-0
> X: (3 3)  8-5  7-4  5-2  5-2
> O: (6 6)  4-0  4-0  4-0  4-0
> X: (1 1)  22-21  21-20  20-19  19-18
> O: (6 4)  2-0  2-0
> X: (5 1)  24-19  19-18
> O: (4 4)  2-0  2-0
> O: wins 3 points
> 
> Is there anything similar in sgf or mat? I am looking on how to import 
> this to gnubg.

In SGF, you should start the game with setup properties (AE[], AW[], AB[]
are the important ones, to set up the board -- you might also want to
set the cube and dice).  Then finish the game as normal.  Here is an
example of an endgame which gnubg loads correctly:

(;FF[4]GM[6]PW[gnubg]PB[gary]RE[B+1]
;AE[a:y]AW[a][a][b][b][c][c]AB[x][x][x][x]
;B[21xzxz]
;W[11baazazaz]
;B[33xzxz])

I don't know what equivalent there is in .mat format (which has never
been precisely documented, so far as I know).

Cheers,
Gary.
-- 
   Gary Wong           address@hidden           http://www.cs.arizona.edu/~gary/




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