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Re: [Bug-gnubg] 3d board
From: |
Holger |
Subject: |
Re: [Bug-gnubg] 3d board |
Date: |
Thu, 14 Aug 2003 23:32:12 +0200 |
On Wed, 13 Aug 2003 17:32:41 +0200, Jim Segrave wrote:
> On Wed 13 Aug 2003 (14:29 +0000), Jonathan Kinsey wrote:
> >
> > >From: Jim Segrave <address@hidden>
> > >
> > >Can we please have a configure flag which completely negates this
> > >option and uses the previous ?
> >
> > The code is removed if USE_BOARD3D isn't defined.
Without USE_BOARD3D it compiled well on Solaris.
> I think people without the 3d libraries are going to have some
> problems building.
Which libraries are actually necessary? And for Windows (same I
guess)?
> > >Under FreeBSD, all animation is completely stopped. This makes games
> > >unplayable.
> >
> > Have you any ideas on this?
>
> Not really - it appears to spend all it's time in the thread scheduler
> without actually doing anything. Short of trying to rebuild all of the
> libraries involved with debugging symbols, no, I don't have an
> idea. I'll be curious to see if Holger can get it running under
> Solaris or if the MAC-OS versions work with this
I haven't yet tried with the 3D-Board. I'd certainly need to install
the libraries first.
Regards,
Holger