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RE: [Bug-gnubg] Analysis bug ?
From: |
Christian Anthon |
Subject: |
RE: [Bug-gnubg] Analysis bug ? |
Date: |
Fri, 10 Mar 2006 15:57:53 +0100 |
User-agent: |
Mutt/1.5.10i |
On Fri, Mar 10, 2006 at 10:01:23AM +0000, Jonathan Kinsey wrote:
> I've had a quick look and the code that decides if it's above TG or below
> DP uses the CashPoint function, this reuturns .632 as the cash point, it's
> about .657 to play on.
If winning chances are above the cashpoint it must be a pass. Something
must be wrong with the numbers here, though 0.632 is in the fully live
to dead cube window. The logic seems to be that if a double is wrong,
but cashable it must be too good. Which should be okay, except for the
fact that gnubg doesn't think it is cashable atall.
Anyway a consistent view could be obtained by checking if the optimal
cube action has a value below or above 1.0. That is changing the
condition to:
if (arDouble[ OUTPUT_OPTIMAL ] >1.0f) {
too good
}
else {
not good enough
}
>
- [Bug-gnubg] Analysis bug ?, Massimiliano . Maini, 2006/03/07
- RE: [Bug-gnubg] Analysis bug ?, Jonathan Kinsey, 2006/03/07
- RE: RE: [Bug-gnubg] Analysis bug ?, Massimiliano . Maini, 2006/03/07
- Réf. : RE: [Bug-gnubg] Analysis bug ?, Massimiliano . Maini, 2006/03/09
- RE: Réf. : RE: [Bug-gnubg] Analysis bug ?, Jonathan Kinsey, 2006/03/09
- Réf. : RE: Réf. : RE: [Bug-gnubg] Analysis bug ?, Massimiliano . Maini, 2006/03/09
- RE: Réf. : RE: Réf. : RE: [Bug-gnubg] Analysis bug ?, Jonathan Kinsey, 2006/03/10
- RE: [Bug-gnubg] Analysis bug ?,
Christian Anthon <=
- Réf. : RE: [Bug-gnubg] Analysis bug ?, Massimiliano . Maini, 2006/03/10
- Re: Réf . : RE: [Bug-gnubg] Analysis bug ?, Christian Anthon, 2006/03/10
- Réf. : Re: Réf. : RE: [Bug-gnubg] Analysis bug ?, Massimiliano . Maini, 2006/03/13
Re: [Bug-gnubg] Analysis bug ?, Jim Segrave, 2006/03/08