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RE: [Bug-gnubg] Computing winning chances when self and opponent'sexact
From: |
Ian Shaw |
Subject: |
RE: [Bug-gnubg] Computing winning chances when self and opponent'sexact Error rate mEMG's are known |
Date: |
Mon, 17 May 2010 09:06:06 +0100 |
Adi,
There was some recent discussion about this at
bgonline.
It started as an offshoot from this
thread,
Resumed here:
and is currently being discussed here:
which
contains a a table of Match Winning Chances vs. Elo
difference.
Note
that most of the discussions use Snowie error rate, which is usually about half
of the gnubg error rate.
There
seems to be a consensus that 200 Elo points is about 5.5 Snowie ER, or 1.0
Snowie ER is about 36 Elo points.
I
assume that you are aware of the Jacobs/Trice MET tables in gnubg, which account
for differences in Elo points.
I
think that amongst all this is the information you need to put together what you
were looking for. I hope it helps.
--
Ian
Hi all,
I"d like to have a formula, or a very detailed table, by which I may be
able to compute the theoretical winning chances in a single game or in a match
against every opponent when both his/her and my exact "Error rate mEMG" are
known from the accumulated measures in GNU's database.
If such a thing is available, I'd be grateful to receive it or a link to
it.
Thanks in advance
-- Adi