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Re: [Bug-gnubg] Benchmark error to ppg loss


From: Mark Higgins
Subject: Re: [Bug-gnubg] Benchmark error to ppg loss
Date: Fri, 24 Feb 2012 16:03:37 -0500

I did some regressions of benchmark scores vs cubeless money play scores:

http://compgammon.blogspot.com/2012/02/bug-in-benchmark-calculation-fixed.html

Short story: almost all the money play score variation comes from Contact 
benchmark score. There's a strong dependence of money score against Crashed 
benchmark score if you do a linear regression, but when you do a multivariate 
linear regression, that dependence mostly disappears - it was there just 
because Crashed and Contact benchmark scores are highly correlated.




On Feb 20, 2012, at 7:14 AM, Ian Shaw wrote:

> Hi Philippe,
> 
> I don't think we do. Øystein performed tests with some nets he was 
> experimenting with. He only looked at cubeless play, and  I think he only 
> tested the Contact nets.
> 
> -- Ian
> 
> -----Original Message-----
> From: Philippe Michel [mailto:address@hidden 
> Sent: 15 February 2012 20:07
> To: Ian Shaw
> Cc: address@hidden
> Subject: Benchmark error to ppg loss
> 
> On Tue, 14 Feb 2012, Ian Shaw wrote:
> 
>> 1 point of contact-benchmark error is about 156.5 micropoints/game
> 
> This is for checkers play errors only apparently. Do you have a similar ratio 
> for cube errors and for the crashed net benchmark ?
> 
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