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From: | tchow |
Subject: | Re: [Bug-gnubg] random dice generator? hahahaaa |
Date: | Sat, 26 Aug 2017 17:05:49 -0400 |
User-agent: | Roundcube Webmail/0.9.5 |
Rich Heimlich wrote:
We actually helped develop one of the few iterations that went beyond that approach. It required us to literally rate and weight every single word in the Scrabble dictionary. It took months to do. I'll never forget it, but the results were amazing. However, the next publisher that got the rightswent right back to the old way because it was cheaper and faster.
This is very interesting.The analogous problem in backgammon is to determine what a "difficult" decision for a human being is. Until now I've thought that this was too hard to program into GNU, but maybe it isn't. Perhaps it doesn't take that much hand-marked data to train the AI what sort of decisions are hard for a human and what sorts aren't. Someone ought to try this.
It's a little surprising to me that the next publisher went back to the old way...unless you're saying that they acquired the rights only to the Scrabble name, and not the database of hand-crafted ratings that you built?
Tim
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