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Re: NSSplitView patch
From: |
Nicola Pero |
Subject: |
Re: NSSplitView patch |
Date: |
Sun, 16 Feb 2003 15:02:55 +0000 (GMT) |
> > Thanks Enrico, I applied your patch ... with some small changes: the
> > correct code was already there, and had been commented out for unknown
> > reasons!
>
> Ok, now it works. But I'd added the second NSPoint "costrP", to permit to
> the divider to draw following the mouse movements; only on mouseUp the
> size of the subviews is set.
Thanks - yes - I think this is what happens at the moment - the `ghost'
divider follows the mouse movements; on mouseUp the position of the
`ghost' divider becomes the position of the actual `real' divider, and the
size of the subviews is set to that.
I'm probably missing your point, if so, please would you explain a bit
more what you'd like to be different, possibly with a small example. :-)
While looking at this stuff, I noticed that the offset used in the
delegate call was wrong - for example, for a split view with a single
divider, the divider would have offset 1 instead of 0 (as required by the
openstep spec, and as implemented by all other openstep-like systems). I
attempted to fix this ... let me know of any problems.