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[bug #25415] Gorm GDL2 objects vanish or cause errors when loading nib w
From: |
matt rice |
Subject: |
[bug #25415] Gorm GDL2 objects vanish or cause errors when loading nib when linked to ui components |
Date: |
Tue, 27 Jan 2009 02:31:15 +0000 |
User-agent: |
Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.0.5) Gecko/2008121622 Fedora/3.0.5-1.fc9 Firefox/3.0.5 |
Follow-up Comment #1, bug #25415 (project gnustep):
I am unable to reproduce the disappearing objects in gorm, whenever I drop
things from DBModeler to Gorm, and save, and reload them the objects stay, if
they are linked to anything or not.
as far as the 'Exception occured while loading model: decoded nil class' that
is occuring because you aren't linking to EOAccess framework, and so it cannot
find the EODatabaseDataSource class
I'd attempted to get EOInterface to link directly to these but it isn't
working.. e.g. adding
ADDITIONAL_NATIVE_LIBS+=EOAccess EOControl
to EOInterface, but gnustep-make isn't doing anything with it.
note I see you use -lEOInterface in your makefile the above with the addition
of EOInterface should work with gnustep-make under cocoa where GDL2 is
compiled as a framework.
attached is a patch which tries to make that error message in base a little
more descriptive and fixes the format on the original error, so that it
outputs the class name.
(file #17337)
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