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bug#28193: tome4 tiles are nonfree?
From: |
Christopher Allan Webber |
Subject: |
bug#28193: tome4 tiles are nonfree? |
Date: |
Wed, 23 Aug 2017 09:45:05 -0500 |
User-agent: |
mu4e 0.9.18; emacs 25.2.1 |
Mark H Weaver writes:
> Hi Chris,
>
> Christopher Allan Webber <address@hidden> writes:
>
>> I was excited to see tome4 packaged for Guix since that game is
>> *incredible*. However, I'm not totally sure about the music, but as for
>> the tiles, there's this message in tome4's COPYING-MEDIA which says:
>>
>> All the medias located in all the "/data/gfx" folders are granted to
>> use with the Tales of Maj'Eyal game only.
>>
>> Please contact address@hidden for more informations.
>>
>> It seems to me that we will have to strip these out.
>
> Thanks for bringing this to our attention. The GNU FSDG requirements
> for non-functional data are relatively permissive:
>
> Non-functional Data
>
> Data that isn't functional, that doesn't do a practical job, is more
> of an adornment to the system's software than a part of it. Thus, we
> don't insist on the free license criteria for non-functional data. It
> can be included in a free system distribution as long as its license
> gives you permission to copy and redistribute, both for commercial and
> non-commercial purposes. For example, some game engines released
> under the GNU GPL have accompanying game information—a fictional world
> map, game graphics, and so on—released under such a
> verbatim-distribution license. This kind of data can be part of a
> free system distribution, even though its license does not qualify as
> free, because it is non-functional.
>
>
> https://www.gnu.org/distros/free-system-distribution-guidelines.html#non-functional-data
Oh, I didn't realize that.
> I cannot tell from the text above whether restricting the use of game
> graphics to a particular game is permitted by the GNU FSDG. I think we
> should ask for clarification from the address@hidden mailing
> list. Would you be willing to ask?
>
> Mark
Sure, I can ask.