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bug#35350: Some compile output still leaks through with --verbosity=1


From: Sarah Morgensen
Subject: bug#35350: Some compile output still leaks through with --verbosity=1
Date: Sun, 19 Sep 2021 22:44:55 -0700

Hello,

I encountered this issue today.  This looks like a pretty complete
solution ready to go.  Did this ever make it into Guile/Guix?

(Ironically I was also reaching for a "make-custom-textual-output-port"
the other day!)

--
Sarah

Mark H Weaver <mhw@netris.org> writes:

> Hi Ludovic,
>
> Ludovic Courtès <ludo@gnu.org> writes:
>
>> Mark H Weaver <mhw@netris.org> skribis:
>>
>>> Ludovic Courtès <ludo@gnu.org> writes:
>>
>> [...]
>>
>>>> So there are two things.  To fix the issue you reported (build output
>>>> that goes through), I think we must simply turn off UTF-8 decoding from
>>>> ‘process-stderr’ and leave that entirely to ‘build-event-output-port’.
>>>
>>> Can we assume that UTF-8 is the appropriate encoding for
>>> (current-build-output-port)?  My interpretation of the Guix manual entry
>>> for 'current-build-output-port' suggests that the answer should be "no".
>>
>> What goes to ‘current-build-output-port’ comes from builds processes.
>> It’s usually UTF-8 but it can be anything, including binary garbage,
>> which should be gracefully handled.
>>
>> That’s why ‘process-stderr’ currently uses ‘read-maybe-utf8-string’.
>
> I agree that we should (permissively) interpret the build process output
> as UTF-8, regardless of locale settings.  However, the encoding of
> 'current-build-output-port' is orthogonal, and I see no reason to assume
> that it's UTF-8.
>
> As 'process-stderr' is currently implemented, it makes no assumptions
> about the encoding of 'current-build-output-port'.  That's because it
> uses only textual I/O on it.  The end result is that the UTF-8 build
> output is effectively converted into the port encoding of
> 'current-build-output-port', whatever it might be.  I think that's how
> it should be, no?
>
>>> Also, in your previous message you wrote:
>>>
>>>   The problem is the first layer of UTF-8 decoding that happens in
>>>   ‘process-stderr’, in the ‘%stderr-next’ case.  We would need to
>>>   disable it, but only if the build output port is
>>>   ‘build-event-output-port’ (i.e., it’s capable of interpreting
>>>   “multiplexed build output” correctly.)
>>>
>>> It sounds like you're suggesting that 'process-stderr' should look to
>>> see if (current-build-output-port) is a 'build-event-output-port', and
>>> in that case it should use binary I/O primitives to write raw binary
>>> data to it, otherwise it should use text I/O primitives and write
>>> characters to it.  Do I understand correctly?
>>
>> Yes.  (Actually, rather than guessing if (current-build-output-port) is
>> a ‘build-event-output-port’, there could be a fluid to ask for the use
>> of raw binary primitives.)
>>
>>> IMO, it would be cleaner to treat 'build-event-output-port' uniformly,
>>> and specifically as a textual port of unknown encoding.
>>
>> (You mean ‘current-build-output-port’, right?)
>
> Yes, indeed.
>
>> I think you’re right.  I’m not yet entirely sure what the implications
>> are.  There’s a couple of tests in tests/store.scm for UTF-8
>> interpretation that describe behavior that I think we should preserve.
>
> I certainly agree that we should preserve those tests.  I would go
> further and add two more tests that bind 'current-build-output-port' to
> a port with a non-UTF-8 encoding (e.g. UTF-16) and verify that the λ
> gets converted correctly.  The test build process would output the λ as
> UTF-8, but it should be written to 'current-build-output-port' as
> e.g. UTF-16.
>
> What do you think?
>
>>> I would suggest changing 'build-event-output-port' to create an R6RS
>>> custom *textual* output port, so that it wouldn't have to worry about
>>> encodings at all, and it would only be given whole characters.
>>> Internally, it would be doing exactly what you suggest above, but those
>>> details would be encapsulated within the custom textual port.
>>>
>>> However, I don't think we can use Guile's current implementation of R6RS
>>> custom textual output ports, which are currently built on Guile's legacy
>>> soft ports, which I suspect have a similar bug with multibyte characters
>>> sometimes being split (see 'soft_port_write' in vports.c).
>>>
>>> Having said all of this, my suggestions would ultimately entail having
>>> two separate places along the stderr pipeline where 'utf8->string!'
>>> would be used, and maybe that's too much until we have a more optimized
>>> C implementation of it.
>>
>> Yeah it looks like we don’t yet have custom textual output ports that we
>> could rely on, do we?
>>
>> I support your work to add that in Guile proper!
>
> For now, I can offer a new implementation of custom textual output ports
> built upon custom binary ports and the 'utf8->string!' that I previously
> sent.  See attached.
>
>      Thanks,
>        Mark
>
> GNU Guile 2.2.4
> Copyright (C) 1995-2017 Free Software Foundation, Inc.
>
> Guile comes with ABSOLUTELY NO WARRANTY; for details type `,show w'.
> This program is free software, and you are welcome to redistribute it
> under certain conditions; type `,show c' for details.
>
> Enter `,help' for help.
> scheme@(guile-user)> (load "utf8-decoder.scm")
> scheme@(guile-user)> (load "guile-new-custom-textual-ports.scm")
> scheme@(guile-user)> (define (my-write! str start count)
>                        (pk 'my-write! (substring str start (+ start count)))
>                        count)
> scheme@(guile-user)> (define port (make-custom-textual-output-port "test1" 
> my-write! #f #f #f))
> scheme@(guile-user)> (display "Hello λ world!" port)
> scheme@(guile-user)> (force-output port)
>
> ;;; (my-write! "Hello λ world!")
> scheme@(guile-user)> (string->utf8 "λ")
> $2 = #vu8(206 187)
> scheme@(guile-user)> (string->utf8 "Hello λ world!")
> $3 = #vu8(72 101 108 108 111 32 206 187 32 119 111 114 108 100 33)
> scheme@(guile-user)> (put-bytevector port #vu8(72 101 108 108 111 32 206))
> scheme@(guile-user)> (force-output port)
>
> ;;; (my-write! "Hello ")
> scheme@(guile-user)> (put-bytevector port #vu8(187 32 119 111 114 108 100 33))
> scheme@(guile-user)> (force-output port)
>
> ;;; (my-write! "λ world!")
> scheme@(guile-user)>
>
> ;;; Copyright © 2019 Mark H Weaver <mhw@netris.org>
> ;;;
> ;;; This program is free software: you can redistribute it and/or modify
> ;;; it under the terms of the GNU General Public License as published by
> ;;; the Free Software Foundation, either version 3 of the License, or
> ;;; (at your option) any later version.
> ;;;
> ;;; This program is distributed in the hope that it will be useful,
> ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
> ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> ;;; GNU General Public License for more details.
> ;;;
> ;;; You should have received a copy of the GNU General Public License
> ;;; along with this program.  If not, see <http://www.gnu.org/licenses/>.
>
> (use-modules (rnrs io ports))
>
> (define (make-custom-textual-output-port id
>                                          write!
>                                          get-position
>                                          set-position!
>                                          close)
>   (let (;; Allocate a per-port string buffer which will be used as a
>         ;; temporary buffer for decoding, to avoid heap allocation
>         ;; during normal operation.
>         (buffer (make-string 4096))
>         ;; 'state' is the UTF-8 decoder state, which represents a
>         ;; proper prefix of a well-formed UTF-8 byte sequence.  These
>         ;; are bytes that 'binary-write!' has accepted and reported as
>         ;; having been written, although we are not able to decode
>         ;; them into a character to pass to (textual) 'write!' until
>         ;; more bytes arrive.
>         (state 0))
>     (define (binary-write! bv start count)
>       (call-with-values (lambda ()
>                           ;; XXX FIXME: Consider performing this
>                           ;; decoding strictly.
>                           (utf8->string! state bv start (+ start count)
>                                          buffer 0 (string-length buffer)))
>         (lambda (new-state bv-pos char-count)
>           (let* (;; Avoid calling write! with (char-count = 0) unless
>                  ;; (count = 0) was passed to us, because calling
>                  ;; 'write!' with count=0 has a special meaning: it
>                  ;; means to pass an EOF object to the byte/character
>                  ;; sink.
>                  (chars-accepted (if (and (zero? char-count)
>                                           (not (zero? count)))
>                                      0
>                                      (write! buffer 0 char-count)))
>                  ;; Compute 'bytes-accepted' in such a way that the
>                  ;; bytes from STATE are not included, because they
>                  ;; were passed to us in previous calls, and are not
>                  ;; part of the bytevector range that we are now being
>                  ;; asked to write.  However, it's important to note
>                  ;; that if 'write!' did not accept the bytes from
>                  ;; STATE, 'bytes-accepted' will be negative.  We must
>                  ;; handle that case specially below.
>                  (bytes-accepted (- count (string-utf8-length
>                                            (substring buffer
>                                                       chars-accepted
>                                                       char-count)))))
>             ;; If 'bytes-accepted' is negative, that means the bytes
>             ;; from STATE were not written.  This can only happen if
>             ;; 'chars-accepted' is 0, because 'write!' can only accept
>             ;; whole code points, and the bytes from STATE are part of
>             ;; at most a single code point.  In this case, we must
>             ;; leave STATE unchanged and return 0.
>             (if (negative? bytes-accepted)
>                 0
>                 (begin
>                   (set! state new-state)
>                   bytes-accepted))))))
>     (define (binary-close)
>       (set! buffer #f)
>       (when close (close)))
>     (define port
>       (make-custom-binary-output-port id
>                                       binary-write!
>                                       get-position
>                                       set-position!
>                                       binary-close))
>     ;; Always use UTF-8 as the encoding for custom textual ports, as
>     ;; an internal implementation detail, to ensure that all Unicode
>     ;; characters will pass through regardless of the current locale.
>     (set-port-encoding! port "UTF-8")
>     port))





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