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bug#53696: Integer overflow on Guix GC size calculation


From: Liliana Marie Prikler
Subject: bug#53696: Integer overflow on Guix GC size calculation
Date: Wed, 02 Feb 2022 21:04:06 +0100
User-agent: Evolution 3.42.1

Hi,

Am Mittwoch, dem 02.02.2022 um 19:51 +0000 schrieb Ekaitz Zarraga:
> I mean something like:
> 
> 0
> 1
> 2
> 4
> 8
> 10
> 12
> HUGE_NUMBER
> HUGE_NUMBER
> ...
> HUGE_NUMBER
> 15
> 20
> ...
> 
> It's like it corrected itself. It happened in "low numbers" (less
> than a
> hundred).
> 
> I just say this if it helps in the correction. It's very funny, still
> :3
Thanks, that wasn't clear from your original report.  As I hinted at in
my previous message, I think you'd get such results through well-placed
bit flips.  I'm not aware of Guix itself intentionally or otherwise
causing those, but bit flips are a problem on any modern hardware and
thus I'm sure such glitches will be encountered.





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