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Re: some performance problems with async console client


From: Roland McGrath
Subject: Re: some performance problems with async console client
Date: Fri, 14 Jun 2002 17:01:02 -0400 (EDT)

> > (well, ports_manage_multithreaded is still necessary, as Mach
> > doesn't let you receive messages in the order they were sent easily)

I'm not sure what Marcus means here.  Messages are dequeued from a
particular port in the order they were sent (if sending was serialized).
You can receive on a particular port (or on a portset containing no other
ports) and you will get them in order.




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