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Re: some performance problems with async console client
From: |
Roland McGrath |
Subject: |
Re: some performance problems with async console client |
Date: |
Fri, 14 Jun 2002 17:01:02 -0400 (EDT) |
> > (well, ports_manage_multithreaded is still necessary, as Mach
> > doesn't let you receive messages in the order they were sent easily)
I'm not sure what Marcus means here. Messages are dequeued from a
particular port in the order they were sent (if sending was serialized).
You can receive on a particular port (or on a portset containing no other
ports) and you will get them in order.