bug-hurd
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: SVGA console


From: Niels Möller
Subject: Re: SVGA console
Date: 17 Aug 2003 16:55:00 +0200
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

Marco Gerards <metgerards@student.han.nl> writes:

> For better VGA support I want to add some features. First I'd like to
> add modeline support. This is how SVGATextMode, Xfree, svgalib,
> etc. setup a videomode. This is really easy to do, actually I already
> have most code to configure the hardware.

I think modelines aren't well suited to humans, so they should
probably be hidden somewhere within the driver.

For configuration, it makes more sense to specify the resolution
(either in rows, columns and character size, or directly in pixels),
desired vertical update rate (frame rate), *optional* tweaks for the
precise timing for syncing, vertical and horisontal blanking etc. And
then let the driver calculate the appropriate figures for the
hardware.

Regards,
/Niels




reply via email to

[Prev in Thread] Current Thread [Next in Thread]