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Re: Issue 923 in lilypond: chained trills don't always work [redux]


From: lilypond
Subject: Re: Issue 923 in lilypond: chained trills don't always work [redux]
Date: Sat, 05 Dec 2009 13:55:33 +0000


Comment #1 on issue 923 by n.puttock: chained trills don't always work [redux]
http://code.google.com/p/lilypond/issues/detail?id=923

From #670 (and mentioned in the regression test):

3. Trill chains shouldn't overlap horizontally.

Overriding 'padding will tweak the end position, though there's no one-size-fits-all
value.

If you want this to happen automatically, that's an enhancement, since the line
spanner code does no collision checking at bounds.

The problem for trills is related to the fixed size of the trill element: since there are no spacing rods set, the length of each trill spanner is determined by its bounds. Since there must always be an integer number of squiggles, sometimes the last glyph is closer to the next trill, which triggers outside staff collision avoidance.

I'm not sure what you mean by updating trillspanner-auto-stop.ly. Your snippet has
no automatic stops.

Cheers,
Neil

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