[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Too many colliding rests
From: |
Keith OHara |
Subject: |
Re: Too many colliding rests |
Date: |
Fri, 25 Feb 2011 20:41:55 +0000 (UTC) |
User-agent: |
Loom/3.14 (http://gmane.org/) |
Phil Holmes <mail <at> philholmes.net> writes:
> With the code at the end of this report, I get pretty good output, but get
> the following in the log file:
>
> warning: too many colliding rests
>
The warning is not always a false alarm, sometimes LilyPond fails to place the
two rests "correctly". I suspect that her rules for placement require keeping
rests away from the line of the third voice, so the warning tells us she cannot
not satisfy all her rules.
\version "2.12"
\new Staff <<
\new Voice { \voiceOne s4 } % just a skip
\new Voice { \voiceTwo d'8 r }
% warning before failure if voiceFour, not so bad if voiceThree.
\new Voice { \voiceFour a'8 r }
%{%} >>
I suppose desired behavior could be for LilyPond to prioritize collisions over
staying out of the line of the third voice, or something like that, but that
seems more an enhancement request than bug report.