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Re: stemlength II


From: Phil Holmes
Subject: Re: stemlength II
Date: Thu, 14 Apr 2011 11:28:42 +0100

"James Lowe" <address@hidden> wrote in message news:address@hidden
Hello,

)-----Original Message-----
)From: address@hidden
)[mailto:address@hidden On
)Behalf Of Phil Holmes
)Sent: 14 April 2011 10:15
)To: address@hidden
)Subject: Re: stemlength II
)
)I've just downloaded and installed 13.59 and can confirm what James has
)said.  Making the 3rd voice:
)
)   {
)   \override Voice.Beam #'collision-voice-only = ##f
)   s4 s8 <fis'' a''> <e'' gis''> <b' gis''> }
)
)Gets rid of the over-elongated beam.
)
)James,
)
)Are you aware of this being documented anywhere?
)
)

No, but I'm still not sure if this is a bug (either new or existing) unless I missed something.

Regards

James

AFAICS it's not a bug. The stem is lengthened to avoid a collision with a stem in another voice. Unfortunately it didn't collide in the first place. To allow this to be corrected, Mike allowed the collision avoidance code to be turned on and off with the override, and using this override with the above code produces good output. I guess we could argue that lengthening a stem to avoid a collision that isn't a collision is a bug, but I wouldn't do so without Mike's input.

--
Phil Holmes
Bug Squad






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