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Re: Slur collision detection and resolution works for sharp symbol but f
Re: Slur collision detection and resolution works for sharp symbol but fails for flat symbol
Sun, 27 May 2018 16:21:39 +0000
On 5/27/18, 9:52 AM, "Aaron Hill" <address@hidden> wrote:
On 2018-05-27 06:29, Jürgen Reuter wrote:
> Looks like slur collision detection and resolution (the slur is moved
> upwards) works fine for sharp accidentals, but is ignored for flat
Slur collision is not ignored. There are a number of different parameters
governing the goodness of slurs. The goodness of each factor is calculated and
summed to give the overall goodness (actually, badness) of the slur. A number
of slurs are tried, and the slur with the lowest badness is used.
The parameters that can be adjusted to get a particular outcome are found in
the Slur.details property, and are listed, along with their default values, in
the Notation reference:
In this particular case, increasing the accidental-collision penalty will cause
the slur to avoid the accidental.
\override Slur.direction = #UP
\override Slur.details.accidental-collision = #20 % the default is 3; a
higher value will make it more likely the accidental is avoided
\override Slur.height-limit = #10
a'( ges'') a'( gis'') % Collision with both accidentals.
\override Stem.direction = #UP
a'( ges'') a'( gis'') % Collision with flat only.
This is not a bug, but just a hard slur to engrave, so the default values of
the details may not be optimal.