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[bug #49014] Zombies in parallel builds with pselect code


From: Kurt Miller
Subject: [bug #49014] Zombies in parallel builds with pselect code
Date: Fri, 6 Sep 2019 19:05:04 -0400 (EDT)
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_14_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/76.0.3809.132 Safari/537.36

Follow-up Comment #21, bug #49014 (project make):

Thank you for the replies. Yes, the referenced commit (b552b0525198) was
tried:

https://github.com/openbsd/ports/commit/29ba9c2b7a4577f5aa1d85b6c9bf4696423886d8#diff-b2f76d26babda853136a6c3517055ebb

but the pselect/zombie issue continued to show up in our ports bulk builds.

While the problem may not be tripping on other platforms, the fact that
SIGCHLD does not remain blocked should be visible via strace(1). Since
applying the submitted patch our pselect/zombie issue has not resurfaced.

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