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Re: status of java2d-on-cairo


From: Tom Tromey
Subject: Re: status of java2d-on-cairo
Date: 28 Aug 2003 10:52:59 -0600
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.3.50

>>>>> "graydon" == graydon hoare <address@hidden> writes:

graydon> I wanted to let people know about the status of my native java2d work.
graydon> this is visual work and a picture tells at least 1024 words:
graydon> http://people.redhat.com/graydon/native-java2d-aug28-2003.png

Very cool!

graydon> subsequently the structure of the work so far is not as open
graydon> to tinkering on the java-side of the JNI as the java2d APIs
graydon> might imply.

I assume this is a temporary problem, and not a permanent one?

graydon> - several of the java2d drawing functions are a bit ambiguous in
graydon>   specification, so the way they work might not be what you expect.
graydon>   feel free to correct.

For cases like this we usually write a test program to see what Sun
does.

graydon> in total there's about 140k of code in 9 new files, plus a handful of
graydon> little patches around and about. I can post it to the list, or break
graydon> it up into lots of separate little patches, or post it to a URL for
graydon> reading.. whatever is preferred. comments?

Our preferred route is smaller self-contained patches.  Sometimes that
isn't possible, or desirable -- sometimes it makes more sense to have
one big patch.  It's your call on that sort of thing; anything
defensible is fine :-)

Post to java-patches.  If there's something likely to be
controversial, let's talk about it sans patch on the classpath list.
Mostly I'm wondering how this interacts/interferes with other java2d
implementations, other platforms, etc.  (I'm sure this was already
covered and I forgot the answer.  Blah.)

Tom




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