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[Cvs-cvs] Changes to ccvs/lib/base64.c [signed-commits2]


From: Derek Robert Price
Subject: [Cvs-cvs] Changes to ccvs/lib/base64.c [signed-commits2]
Date: Thu, 27 Oct 2005 22:33:50 -0400

Index: ccvs/lib/base64.c
diff -u /dev/null ccvs/lib/base64.c:1.1.2.1
--- /dev/null   Fri Oct 28 02:33:50 2005
+++ ccvs/lib/base64.c   Fri Oct 28 02:33:32 2005
@@ -0,0 +1,407 @@
+/* base64.c -- Encode binary data using printable characters.
+   Copyright (C) 1999, 2000, 2001, 2004, 2005 Free Software Foundation, Inc.
+
+   This program is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2, or (at your option)
+   any later version.
+
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   You should have received a copy of the GNU General Public License
+   along with this program; if not, write to the Free Software Foundation,
+   Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */
+
+/* Written by Simon Josefsson.  Partially adapted from GNU MailUtils
+ * (mailbox/filter_trans.c, as of 2004-11-28).  Improved by review
+ * from Paul Eggert, Bruno Haible, and Stepan Kasal.
+ *
+ * See also RFC 3548 <http://www.ietf.org/rfc/rfc3548.txt>.
+ *
+ * Be careful with error checking.  Here is how you would typically
+ * use these functions:
+ *
+ * bool ok = base64_decode_alloc (in, inlen, &out, &outlen);
+ * if (!ok)
+ *   FAIL: input was not valid base64
+ * if (out == NULL)
+ *   FAIL: memory allocation error
+ * OK: data in OUT/OUTLEN
+ *
+ * size_t outlen = base64_encode_alloc (in, inlen, &out);
+ * if (out == NULL && outlen == 0 && inlen != 0)
+ *   FAIL: input too long
+ * if (out == NULL)
+ *   FAIL: memory allocation error
+ * OK: data in OUT/OUTLEN.
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+/* Get prototype. */
+#include "base64.h"
+
+/* Get malloc. */
+#include <stdlib.h>
+
+/* C89 compliant way to cast 'char' to 'unsigned char'. */
+static inline unsigned char
+to_uchar (char ch)
+{
+  return ch;
+}
+
+/* Base64 encode IN array of size INLEN into OUT array of size OUTLEN.
+   If OUTLEN is less than BASE64_LENGTH(INLEN), write as many bytes as
+   possible.  If OUTLEN is larger than BASE64_LENGTH(INLEN), also zero
+   terminate the output buffer. */
+void
+base64_encode (const char *restrict in, size_t inlen,
+              char *restrict out, size_t outlen)
+{
+  static const char b64str[64] =
+    "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
+  while (inlen && outlen)
+    {
+      *out++ = b64str[to_uchar (in[0]) >> 2];
+      if (!--outlen)
+       break;
+      *out++ = b64str[((to_uchar (in[0]) << 4)
+                      + (--inlen ? to_uchar (in[1]) >> 4 : 0))
+                     & 0x3f];
+      if (!--outlen)
+       break;
+      *out++ =
+       (inlen
+        ? b64str[((to_uchar (in[1]) << 2)
+                  + (--inlen ? to_uchar (in[2]) >> 6 : 0))
+                 & 0x3f]
+        : '=');
+      if (!--outlen)
+       break;
+      *out++ = inlen ? b64str[to_uchar (in[2]) & 0x3f] : '=';
+      if (!--outlen)
+       break;
+      if (inlen)
+       inlen--;
+      if (inlen)
+       in += 3;
+    }
+
+  if (outlen)
+    *out = '\0';
+}
+
+/* Allocate a buffer and store zero terminated base64 encoded data
+   from array IN of size INLEN, returning BASE64_LENGTH(INLEN), i.e.,
+   the length of the encoded data, excluding the terminating zero.  On
+   return, the OUT variable will hold a pointer to newly allocated
+   memory that must be deallocated by the caller.  If output string
+   length would overflow, 0 is returned and OUT is set to NULL.  If
+   memory allocation fail, OUT is set to NULL, and the return value
+   indicate length of the requested memory block, i.e.,
+   BASE64_LENGTH(inlen) + 1. */
+size_t
+base64_encode_alloc (const char *in, size_t inlen, char **out)
+{
+  size_t outlen = 1 + BASE64_LENGTH (inlen);
+
+  /* Check for overflow in outlen computation.
+   *
+   * If there is no overflow, outlen >= inlen.
+   *
+   * If the operation (inlen + 2) overflows then it yields at most +1, so
+   * outlen is 0.
+   *
+   * If the multiplication overflows, we lose at least half of the
+   * correct value, so the result is < ((inlen + 2) / 3) * 2, which is
+   * less than (inlen + 2) * 0.66667, which is less than inlen as soon as
+   * (inlen > 4).
+   */
+  if (inlen > outlen)
+    {
+      *out = NULL;
+      return 0;
+    }
+
+  *out = malloc (outlen);
+  if (*out)
+    base64_encode (in, inlen, *out, outlen);
+
+  return outlen - 1;
+}
+
+/* With this approach this file works independent of the charset used
+   (think EBCDIC).  However, it does assume that the characters in the
+   Base64 alphabet (A-Za-z0-9+/) are encoded in 0..255.  POSIX
+   1003.1-2001 require that char and unsigned char are 8-bit
+   quantities, though, taking care of that problem.  But this may be a
+   potential problem on non-POSIX C99 platforms.  */
+#define B64(x)                                 \
+  ((x) == 'A' ? 0                              \
+   : (x) == 'B' ? 1                            \
+   : (x) == 'C' ? 2                            \
+   : (x) == 'D' ? 3                            \
+   : (x) == 'E' ? 4                            \
+   : (x) == 'F' ? 5                            \
+   : (x) == 'G' ? 6                            \
+   : (x) == 'H' ? 7                            \
+   : (x) == 'I' ? 8                            \
+   : (x) == 'J' ? 9                            \
+   : (x) == 'K' ? 10                           \
+   : (x) == 'L' ? 11                           \
+   : (x) == 'M' ? 12                           \
+   : (x) == 'N' ? 13                           \
+   : (x) == 'O' ? 14                           \
+   : (x) == 'P' ? 15                           \
+   : (x) == 'Q' ? 16                           \
+   : (x) == 'R' ? 17                           \
+   : (x) == 'S' ? 18                           \
+   : (x) == 'T' ? 19                           \
+   : (x) == 'U' ? 20                           \
+   : (x) == 'V' ? 21                           \
+   : (x) == 'W' ? 22                           \
+   : (x) == 'X' ? 23                           \
+   : (x) == 'Y' ? 24                           \
+   : (x) == 'Z' ? 25                           \
+   : (x) == 'a' ? 26                           \
+   : (x) == 'b' ? 27                           \
+   : (x) == 'c' ? 28                           \
+   : (x) == 'd' ? 29                           \
+   : (x) == 'e' ? 30                           \
+   : (x) == 'f' ? 31                           \
+   : (x) == 'g' ? 32                           \
+   : (x) == 'h' ? 33                           \
+   : (x) == 'i' ? 34                           \
+   : (x) == 'j' ? 35                           \
+   : (x) == 'k' ? 36                           \
+   : (x) == 'l' ? 37                           \
+   : (x) == 'm' ? 38                           \
+   : (x) == 'n' ? 39                           \
+   : (x) == 'o' ? 40                           \
+   : (x) == 'p' ? 41                           \
+   : (x) == 'q' ? 42                           \
+   : (x) == 'r' ? 43                           \
+   : (x) == 's' ? 44                           \
+   : (x) == 't' ? 45                           \
+   : (x) == 'u' ? 46                           \
+   : (x) == 'v' ? 47                           \
+   : (x) == 'w' ? 48                           \
+   : (x) == 'x' ? 49                           \
+   : (x) == 'y' ? 50                           \
+   : (x) == 'z' ? 51                           \
+   : (x) == '0' ? 52                           \
+   : (x) == '1' ? 53                           \
+   : (x) == '2' ? 54                           \
+   : (x) == '3' ? 55                           \
+   : (x) == '4' ? 56                           \
+   : (x) == '5' ? 57                           \
+   : (x) == '6' ? 58                           \
+   : (x) == '7' ? 59                           \
+   : (x) == '8' ? 60                           \
+   : (x) == '9' ? 61                           \
+   : (x) == '+' ? 62                           \
+   : (x) == '/' ? 63                           \
+   : -1)
+
+static const signed char b64[0x100] = {
+  B64 (0), B64 (1), B64 (2), B64 (3),
+  B64 (4), B64 (5), B64 (6), B64 (7),
+  B64 (8), B64 (9), B64 (10), B64 (11),
+  B64 (12), B64 (13), B64 (14), B64 (15),
+  B64 (16), B64 (17), B64 (18), B64 (19),
+  B64 (20), B64 (21), B64 (22), B64 (23),
+  B64 (24), B64 (25), B64 (26), B64 (27),
+  B64 (28), B64 (29), B64 (30), B64 (31),
+  B64 (32), B64 (33), B64 (34), B64 (35),
+  B64 (36), B64 (37), B64 (38), B64 (39),
+  B64 (40), B64 (41), B64 (42), B64 (43),
+  B64 (44), B64 (45), B64 (46), B64 (47),
+  B64 (48), B64 (49), B64 (50), B64 (51),
+  B64 (52), B64 (53), B64 (54), B64 (55),
+  B64 (56), B64 (57), B64 (58), B64 (59),
+  B64 (60), B64 (61), B64 (62), B64 (63),
+  B64 (64), B64 (65), B64 (66), B64 (67),
+  B64 (68), B64 (69), B64 (70), B64 (71),
+  B64 (72), B64 (73), B64 (74), B64 (75),
+  B64 (76), B64 (77), B64 (78), B64 (79),
+  B64 (80), B64 (81), B64 (82), B64 (83),
+  B64 (84), B64 (85), B64 (86), B64 (87),
+  B64 (88), B64 (89), B64 (90), B64 (91),
+  B64 (92), B64 (93), B64 (94), B64 (95),
+  B64 (96), B64 (97), B64 (98), B64 (99),
+  B64 (100), B64 (101), B64 (102), B64 (103),
+  B64 (104), B64 (105), B64 (106), B64 (107),
+  B64 (108), B64 (109), B64 (110), B64 (111),
+  B64 (112), B64 (113), B64 (114), B64 (115),
+  B64 (116), B64 (117), B64 (118), B64 (119),
+  B64 (120), B64 (121), B64 (122), B64 (123),
+  B64 (124), B64 (125), B64 (126), B64 (127),
+  B64 (128), B64 (129), B64 (130), B64 (131),
+  B64 (132), B64 (133), B64 (134), B64 (135),
+  B64 (136), B64 (137), B64 (138), B64 (139),
+  B64 (140), B64 (141), B64 (142), B64 (143),
+  B64 (144), B64 (145), B64 (146), B64 (147),
+  B64 (148), B64 (149), B64 (150), B64 (151),
+  B64 (152), B64 (153), B64 (154), B64 (155),
+  B64 (156), B64 (157), B64 (158), B64 (159),
+  B64 (160), B64 (161), B64 (162), B64 (163),
+  B64 (164), B64 (165), B64 (166), B64 (167),
+  B64 (168), B64 (169), B64 (170), B64 (171),
+  B64 (172), B64 (173), B64 (174), B64 (175),
+  B64 (176), B64 (177), B64 (178), B64 (179),
+  B64 (180), B64 (181), B64 (182), B64 (183),
+  B64 (184), B64 (185), B64 (186), B64 (187),
+  B64 (188), B64 (189), B64 (190), B64 (191),
+  B64 (192), B64 (193), B64 (194), B64 (195),
+  B64 (196), B64 (197), B64 (198), B64 (199),
+  B64 (200), B64 (201), B64 (202), B64 (203),
+  B64 (204), B64 (205), B64 (206), B64 (207),
+  B64 (208), B64 (209), B64 (210), B64 (211),
+  B64 (212), B64 (213), B64 (214), B64 (215),
+  B64 (216), B64 (217), B64 (218), B64 (219),
+  B64 (220), B64 (221), B64 (222), B64 (223),
+  B64 (224), B64 (225), B64 (226), B64 (227),
+  B64 (228), B64 (229), B64 (230), B64 (231),
+  B64 (232), B64 (233), B64 (234), B64 (235),
+  B64 (236), B64 (237), B64 (238), B64 (239),
+  B64 (240), B64 (241), B64 (242), B64 (243),
+  B64 (244), B64 (245), B64 (246), B64 (247),
+  B64 (248), B64 (249), B64 (250), B64 (251),
+  B64 (252), B64 (253), B64 (254), B64 (255)
+};
+
+bool
+isbase64 (char ch)
+{
+  return to_uchar (ch) <= 255 && 0 <= b64[to_uchar (ch)];
+}
+
+/* Decode base64 encoded input array IN of length INLEN to output
+   array OUT that can hold *OUTLEN bytes.  Return true if decoding was
+   successful, i.e. if the input was valid base64 data, false
+   otherwise.  If *OUTLEN is too small, as many bytes as possible will
+   be written to OUT.  On return, *OUTLEN holds the length of decoded
+   bytes in OUT.  Note that as soon as any non-alphabet characters are
+   encountered, decoding is stopped and false is returned. */
+bool
+base64_decode (const char *restrict in, size_t inlen,
+              char *restrict out, size_t *outlen)
+{
+  size_t outleft = *outlen;
+
+  while (inlen >= 2)
+    {
+      if (!isbase64 (in[0]) || !isbase64 (in[1]))
+       break;
+
+      if (outleft)
+       {
+         *out++ = ((b64[to_uchar (in[0])] << 2)
+                   | (b64[to_uchar (in[1])] >> 4));
+         outleft--;
+       }
+
+      if (inlen == 2)
+       break;
+
+      if (in[2] == '=')
+       {
+         if (inlen != 4)
+           break;
+
+         if (in[3] != '=')
+           break;
+
+       }
+      else
+       {
+         if (!isbase64 (in[2]))
+           break;
+
+         if (outleft)
+           {
+             *out++ = (((b64[to_uchar (in[1])] << 4) & 0xf0)
+                       | (b64[to_uchar (in[2])] >> 2));
+             outleft--;
+           }
+
+         if (inlen == 3)
+           break;
+
+         if (in[3] == '=')
+           {
+             if (inlen != 4)
+               break;
+           }
+         else
+           {
+             if (!isbase64 (in[3]))
+               break;
+
+             if (outleft)
+               {
+                 *out++ = (((b64[to_uchar (in[2])] << 6) & 0xc0)
+                           | b64[to_uchar (in[3])]);
+                 outleft--;
+               }
+           }
+       }
+
+      in += 4;
+      inlen -= 4;
+    }
+
+  *outlen -= outleft;
+
+  if (inlen != 0)
+    return false;
+
+  return true;
+}
+
+/* Allocate an output buffer in *OUT, and decode the base64 encoded
+   data stored in IN of size INLEN to the *OUT buffer.  On return, the
+   size of the decoded data is stored in *OUTLEN.  OUTLEN may be NULL,
+   if the caller is not interested in the decoded length.  *OUT may be
+   NULL to indicate an out of memory error, in which case *OUTLEN
+   contain the size of the memory block needed.  The function return
+   true on successful decoding and memory allocation errors.  (Use the
+   *OUT and *OUTLEN parameters to differentiate between successful
+   decoding and memory error.)  The function return false if the input
+   was invalid, in which case *OUT is NULL and *OUTLEN is
+   undefined. */
+bool
+base64_decode_alloc (const char *in, size_t inlen, char **out,
+                    size_t *outlen)
+{
+  /* This may allocate a few bytes too much, depending on input,
+     but it's not worth the extra CPU time to compute the exact amount.
+     The exact amount is 3 * inlen / 4, minus 1 if the input ends
+     with "=" and minus another 1 if the input ends with "==".
+     Dividing before multiplying avoids the possibility of overflow.  */
+  size_t needlen = 3 * (inlen / 4) + 2;
+
+  *out = malloc (needlen);
+  if (!*out)
+    return true;
+
+  if (!base64_decode (in, inlen, *out, &needlen))
+    {
+      free (*out);
+      *out = NULL;
+      return false;
+    }
+
+  if (outlen)
+    *outlen = needlen;
+
+  return true;
+}




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