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Re: Kickstarter was not successful... but it did help things...


From: James Carthew
Subject: Re: Kickstarter was not successful... but it did help things...
Date: Sat, 21 Dec 2013 07:04:26 +1100

I'm going to jump in here. Gnustep is gtk. That's the first and foremost thing. It is the gtk/winelib of cocoa. It's primary use is porting apple apps to Linux, forget windows for a sec, there's cocoa tool kits for windows. Most next apps that will get ported were ported, there's some code that might drop in public domain but most is done. Apple devs are the only real market for this, and the odd curious Linux developer or next fanboy. 

Where to from here?

There's a couple diff answers to that, to boost market share on Linux a gnu step desktop env needs to get finished, no one likes shimming random GUI onto their existing desktops. This is separate to my next suggestion and not a prerequisite for success. But it will grow Linux developer market share. I see a gnustep desktop as having at first boot the user choose apple, next, or windows GUI style giving the best of all worlds and the user total control.

If you want to increase apple dev share then focus on API or gaming compatibility with OSX. Make it brain dead easy to drop a mac project onto Linux and hit build. With steam there is an opportunity for making apple games stupidly easy to port, this could help rapidly grow visibility. I think gorm needs a redesign and project centre as well. right now there's too much floating window crap, allow it to run as a single window like gimp does. You can choose which GUI mode to run the dev environment in. Also make it so gorm can be opened within project centre, alt tabbing through palette windows GUI windowsand code windows is annoying as he'll, that's why apple changed Xcode. Apples build settings configuration is stupidly messy and shouldn't be copied in that redesign but the integration of code editor, compiler, and GUI editor is excellent.

On Saturday, December 21, 2013, Doc O'Leary wrote:
In article <mailman.9690.1387484378.10748.discuss-gnustep@gnu.org>,
 Ivan Vuãica <ivucica@gmail.com> wrote:

> I love to learn from people who were coding before I was born, but you're
> projecting more negativity than good plans, lessons, and new code.

I happen to think Computer Science should be scientific.  I don't need
to plan and build a perpetual motion machine to know it is a bad idea.
I'm not spreading "negativity" when I impose rigor to show it.  To me,
science is one of the most positive, forward-thinking approaches you can
take towards a better future.  The person projecting here is you, and
I'm more than happy to call you on it.

> You weren't stopped from writing agentd. Was it a wasted effort?

Yes.

> I was telling you what to do only in a sense that I saw a lot of hostility
> and anger (while at the same time you claim everyone else is hostile).

Again, that's all on you.  All I've done is push for something better
than Brownian Motion.  If you think that makes me the big jerk here, I
encourage you to engage in some deep introspection.

> I
> get it, you want GNUstep to be more like OS X.

You don't get it at all, and the sooner you get *that*, the sooner
you'll have a chance at real understanding.  The reality is that I'm
increasingly dissatisfied with Mac OS X.  I actually think GNUstep would
do well to move *off* of Apple's coat tails, but then I don't know that
it would then remain "core" to the intent of the project.  What could
lead to an interesting discussion has again been squashed by your
presumptions.

> Would you care to join us at the meeting this year, wherever the meeting
> ends up being?

Give me a reason to believe it will be productive.

> Because as an experienced person you must realize that goals you are
> setting are too large. Attracting OS X and iOS developers is a good goal,
> but too large. Let's chop it up into pieces. Let's see what could be
> achieved by one motivated developer within next 3 months.

If you still think these problems are solvable by a developer, you've
missed the boat.

> Then the person proposing the change should sit down and make it, because
> noone else will.

I'm not here to fight you.  If you want stagnation, I'll simply look
elsewhere for meaningful change.

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