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Re: User experience


From: David Chisnall
Subject: Re: User experience
Date: Mon, 23 Dec 2013 16:27:45 +0000

On 23 Dec 2013, at 16:09, Riccardo Canalicchio <riccardo.canalicchio@gmail.com> 
wrote:

> For example Clutter uses CoGL that wraps opengl and make a common api between 
> opengl and opengles; skia also supports both opengl and gles... i have seen a 
> lot of mails talking about uikit but opengl is not supported on mobile...

GLES is a subset of (recentish) OpenGL.  Sticking to the GLES subset should let 
things work on the desktop just fine.

David

-- Sent from my brain




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