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Re: macOS metal rendering engine in mac port


From: Aaron Jensen
Subject: Re: macOS metal rendering engine in mac port
Date: Wed, 15 Sep 2021 09:16:22 -0400

On Thu, Jun 3, 2021 at 5:42 PM Alan Third <alan@idiocy.org> wrote:
>
> FYI I've pushed the relevant bits of the surface-stuff branch to
> master as 246e107d73.

Hi Alan,

It's infrequent, but I've seen a number of rendering artifacts in 28
in the last month or so. Typically it is a line of group of lines that
are painted twice (i.e. in the wrong place). I may see line 33
duplicated so there is no 34, just two 33 in a row. Scrolling to
change the position does not fix it. I have to scroll the buggy line
out of view entirely and scroll it back to get it to be right.

I do not have a repro for this unfortunately.



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