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Re: Moving point after character when clicking latter half of it
From: |
Yuan Fu |
Subject: |
Re: Moving point after character when clicking latter half of it |
Date: |
Wed, 12 Jul 2023 14:17:41 -0700 |
> On Jul 12, 2023, at 12:58 PM, Moritz Maxeiner <mm@ucw.sh> wrote:
>
> On Wednesday 12 July 2023 02:52:01 CEST Po Lu wrote:
>> Moritz Maxeiner <mm@ucw.sh> writes:
>>> I'm not clear on why that would make it wrong (as in incorrect semantics).
>>> It's definitely inefficient (though I've not noticed the overhead in
>>> practice), which is why I asked if there's a more elegant solution.
>>
>> The overhead is apparent when options such as
>> `mouse-drag-and-drop-region' are enabled and the connection to the X
>> server is slow.
>>
>>> Which this is, thank you very much for pointing that out. I've changed
>>> that
>>> part of the patch accordingly, though this does unfortunately mean that a
>>> new function is required, due to multiple places setting the glyph
>>> rectangle as it relates to dragging.
>>
>> I find that difficult to believe. Would you please describe the other
>> callers of `remember_mouse_glyph' that make adjustments there
>> impossible?
>>
>> I asked you to make the change in `remember_mouse_glyph' because that
>> would avoid the need to modify each of the *term.[cm] files
>> individually. Replacing it with a different function would miss the
>> point of the change.
>
> My apologies, after rereading your previous message I realize I
> misunderstood.
> I thought I was to put the changes after the remember_mouse_glyph call (like
> I
> was previously asked to do for move_it_in_display_line instead of modifying
> another xdisp.c function, move_it_in_display_line_to). My comment derived
> from
> that misunderstanding as there are multiple calls to remember_mouse_glyph
> that
> need to be affected.
>
> I have adjusted the patch as requested (I think), added some documentation in
> commands.texi, as well as a NEWS entry. I'm not sure about correct placement
> /
> formatting of the latter two.
>
> Btw. I'm not particularly happy about needed to add the `original_gx'
> variable, but since the function seems to overwrite its argument, which I
> need
> access to at its end (once the full glyph has been determined), I don't see
> another option. I'm also not super happy about the needed division, but I
> also
> don't see a way around that. If you know a more elegant solution I'd be happy
> to hear it.
>
>>
>>> Assuming this version of the implementation meets muster I will work
>>> on the etc/NEWS entry and can look into adding something to
>>> (elisp)Accessing Mouse, as well.
>>
>> Several other comments below:
>>> +/* Function to bisect `glyph` into left and right halves, then
>>> + replace it with the half in which `x` is. */
>>> +
>>> +static void
>>> +x_vertical_bisect_glyph(XRectangle *glyph, int x)
>>> +{
>>> + int halfwidth = glyph->width / 2;
>>> + glyph->width = halfwidth;
>>> +
>>> + int bisection = glyph->x + halfwidth;
>>> + if (x > bisection)
>>> + glyph->x = bisection;
>>> +}
>>
>> Please follow the GNU coding standards for both function declarators and
>> comments, by capitalizing (not quoting) arguments which appear in the
>> commentary, and placing a space between the identifier name and the
>> opening parentheses of the parameter type list. Also, use the active
>> voice when describing the behavior of a function within its commentary:
>>
>> /* Replace *GLYPH, a rectangle containing the bounds of a glyph, with
>> the half of the rectangle containing the position X. */
>>
>> static void
>> x_vertical_bisect_glyph (XRectangle *glyph, int x)
>> {
>> /* ... */
>> }
>>
>> In addition, we don't use Markdown style quotes for code. When quoting
>> identifier names in the future, either write:
>>
>> /* `foo' is used to perform ... */
>>
>> or
>>
>> /* 'foo' is used to perform ... */
>>
>>> /* Function to report a mouse movement to the mainstream Emacs code.
>>>
>>> The input handler calls this.
>>>
>>> @@ -14218,6 +14232,8 @@ x_note_mouse_movement (struct frame *frame, const
>>> XMotionEvent *event,>
>>> note_mouse_highlight (frame, event->x, event->y);
>>> /* Remember which glyph we're now on. */
>>> remember_mouse_glyph (frame, event->x, event->y, r);
>>>
>>> + if (mouse_prefer_closest_glyph)
>>> + x_vertical_bisect_glyph(r, event->x);
>>>
>>> dpyinfo->last_mouse_glyph_frame = frame;
>>> return true;
>>>
>>> }
>>>
>>> @@ -14382,6 +14398,8 @@ x_fast_mouse_position (struct frame **fp, int
>>> insist, Lisp_Object *bar_window,>
>>> remember_mouse_glyph (f1, win_x, win_y,
>>>
>>> &dpyinfo->last_mouse_glyph);
>>>
>>> dpyinfo->last_mouse_glyph_frame = f1;
>>>
>>> + if (mouse_prefer_closest_glyph)
>>> + x_vertical_bisect_glyph(&dpyinfo->last_mouse_glyph, win_x);
>>>
>>> *bar_window = Qnil;
>>> *part = scroll_bar_nowhere;
>>>
>>> @@ -14733,6 +14751,8 @@ XTmouse_position (struct frame **fp, int insist,
>>> Lisp_Object *bar_window,>
>>> dpyinfo = FRAME_DISPLAY_INFO (f1);
>>> remember_mouse_glyph (f1, win_x, win_y, &dpyinfo-
>> last_mouse_glyph);
>>> dpyinfo->last_mouse_glyph_frame = f1;
>>>
>>> + if (mouse_prefer_closest_glyph)
>>> + x_vertical_bisect_glyph(&dpyinfo->last_mouse_glyph, win_x);
>>
>> Please place a space between the identifier name and the opening brace
>> of each function call.
>>
>> However, implementing this feature shouldn't need changes to xterm.c at
>> all. Please make the change in `remember_mouse_glyph', not in window
>> system specific code.
>
> Since that function (and calls to it) are now merged into
> `remember_mouse_glyph', I think these are solved by default. I'll take more
> care next time, though, thank you for the
> correction.<emacs-29-move_it_in_display_line_to-nextglyphafterhalf-poc-0.6.patch>
Sorry for joining late into the discussion. But I wonder if a Elisp solution
would suffice? Someone had requested this feature to me in the past and this is
my solution at the time.
Yuan
delicate-click.el
Description: Binary data
- Re: Moving point after character when clicking latter half of it, (continued)
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/09
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/09
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/10
- RE: [External] : Re: Moving point after character when clicking latter half of it, Drew Adams, 2023/07/10
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/10
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/11
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/12
- Re: Moving point after character when clicking latter half of it,
Yuan Fu <=
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/12
- Re: Moving point after character when clicking latter half of it, Yuan Fu, 2023/07/12
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/13
- Re: Moving point after character when clicking latter half of it, Yuan Fu, 2023/07/13
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/12
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/13
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/21
- Re: Moving point after character when clicking latter half of it, Po Lu, 2023/07/21
- Re: Moving point after character when clicking latter half of it, Eli Zaretskii, 2023/07/22
- Re: Moving point after character when clicking latter half of it, Moritz Maxeiner, 2023/07/22