[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: pix.el (was: Re: bad.el - ascii art games [package] [screenshots] [v
From: |
Emanuel Berg |
Subject: |
Re: pix.el (was: Re: bad.el - ascii art games [package] [screenshots] [video]) |
Date: |
Fri, 11 Oct 2024 11:11:52 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) |
>> Is its display done using characters, like
>> `animate-birthday-present', or can it be draw in terms
>> of pixels?
>
> 30 000 pixels in 3.76 seconds, Python Pygame SDL2 C version
> from Elisp.
This screenshot - the same application, bad.el, running the
same Elisp, on the same Emacs.
left - executes from Emacs, and is also drawn by Emacs, Elisp and bad.el;
right - executes from Emacs _but_ is drawn by SDL2.
https://dataswamp.org/~incal/bad/meta/world/emacs-vs-sdl.png
emacs-vs-sdl.png
Description: PNG image
--
underground experts united
https://dataswamp.org/~incal