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[Emacs-diffs] Changes to emacs/src/fontset.h [emacs-unicode-2]


From: Kenichi Handa
Subject: [Emacs-diffs] Changes to emacs/src/fontset.h [emacs-unicode-2]
Date: Mon, 08 Sep 2003 08:48:59 -0400

Index: emacs/src/fontset.h
diff -c /dev/null emacs/src/fontset.h:1.26.6.1
*** /dev/null   Mon Sep  8 08:48:59 2003
--- emacs/src/fontset.h Mon Sep  8 08:48:11 2003
***************
*** 0 ****
--- 1,238 ----
+ /* Header for fontset handler.
+    Copyright (C) 1995, 1997, 2000 Electrotechnical Laboratory, JAPAN.
+      Licensed to the Free Software Foundation.
+    Copyright (C) 2003
+      National Institute of Advanced Industrial Science and Technology (AIST)
+      Registration Number H13PRO009
+ 
+ This file is part of GNU Emacs.
+ 
+ GNU Emacs is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+ 
+ GNU Emacs is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ GNU General Public License for more details.
+ 
+ You should have received a copy of the GNU General Public License
+ along with GNU Emacs; see the file COPYING.  If not, write to
+ the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.  */
+ 
+ #ifndef EMACS_FONTSET_H
+ #define EMACS_FONTSET_H
+ 
+ /* This data type is used for the font_table field of window system
+    depending data area (e.g. struct x_display_info on X window).  */
+ 
+ struct font_info
+ {
+   /* Pointer to window system dependent font structure.  On X window,
+      this value should be coerced to (XFontStruct *).  */
+   void *font;
+ 
+   /* Index number of the font.  */
+   int font_idx;
+ 
+   /* Name to be used to find the font.  */
+   char *name;
+ 
+   /* Full name of the font given by a window system.  */
+   char *full_name;
+ 
+   /* Charset of characters displayed by the font.  */
+   int charset;
+ 
+ #ifdef WINDOWSNT
+   /* Codepage of characters that will be displayed by the font.  */
+   int codepage;
+ #endif
+ 
+   /* Maximum bound width over all existing characters of the font.  On
+      X window, this is same as (font->max_bounds.width) */
+   int size;
+ 
+   /* Height of the font.  On X window, this is the same as
+      (font->ascent + font->descent).  */
+   int height;
+ 
+   /* 1 iff `vertical-centering-font-regexp' matches this font name.
+      In this case, we render characters at vartical center positions
+      of lines.  */
+   int vertical_centering;
+ 
+   /* Encoding type of the font.  The value is one of
+      0, 1, 2, or 3:
+       0: code points 0x20..0x7F or 0x2020..0x7F7F are used
+       1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
+       2: code points 0x20A0..0x7FFF are used
+       3: code points 0xA020..0xFF7F are used
+      If the member `font_encoder' is not NULL, this member is ignored.
+   */
+   unsigned char encoding_type;
+ 
+   /* The baseline position of a font is normally `ascent' value of the
+      font.  However, there exists many fonts which don't set `ascent'
+      an appropriate value to be used as baseline position.  This is
+      typical in such ASCII fonts which are designed to be used with
+      Chinese, Japanese, Korean characters.  When we use mixture of
+      such fonts and normal fonts (having correct `ascent' value), a
+      display line gets very ugly.  Since we have no way to fix it
+      automatically, it is users responsibility to supply well designed
+      fonts or correct `ascent' value of fonts.  But, the latter
+      requires heavy work (modifying all bitmap data in BDF files).
+      So, Emacs accepts a private font property
+      `_MULE_BASELINE_OFFSET'.  If a font has this property, we
+      calculate the baseline position by subtracting the value from
+      `ascent'.  In other words, the value indicates how many bits
+      higher we should draw a character of the font than normal ASCII
+      text for a better looking.
+ 
+      We also have to consider the fact that the concept of `baseline'
+      differs among languages to which each character belongs.  For
+      instance, baseline should be at the bottom most position of all
+      glyphs for Chinese, Japanese, and Korean.  But, many of existing
+      fonts for those characters doesn't have correct `ascent' values
+      because they are designed to be used with ASCII fonts.  To
+      display characters of different language on the same line, the
+      best way will be to arrange them in the middle of the line.  So,
+      in such a case, again, we utilize the font property
+      `_MULE_BASELINE_OFFSET'.  If the value is larger than `ascent' we
+      calculate baseline so that a character is arranged in the middle
+      of a line.  */
+ 
+   int baseline_offset;
+ 
+   /* Non zero means a character should be composed at a position
+      relative to the height (or depth) of previous glyphs in the
+      following cases:
+       (1) The bottom of the character is higher than this value.  In
+       this case, the character is drawn above the previous glyphs.
+       (2) The top of the character is lower than 0 (i.e. baseline
+       height).  In this case, the character is drawn beneath the
+       previous glyphs.
+ 
+      This value is taken from a private font property
+      `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs.  */
+   int relative_compose;
+ 
+   /* Non zero means an ascent value to be used for a character
+      registered in char-table `use-default-ascent'.  */
+   int default_ascent;
+ 
+   /* CCL program to calculate code points of the font.  */
+   struct ccl_program *font_encoder;
+ };
+ 
+ /* A value which may appear in the member `encoding' of struch
+    font_info indicating that a font itself doesn't tell which encoding
+    to be used.  */
+ #define FONT_ENCODING_NOT_DECIDED 255
+ 
+ enum FONT_SPEC_INDEX
+   {
+     FONT_SPEC_FAMILY_INDEX,
+     FONT_SPEC_WEIGHT_INDEX,
+     FONT_SPEC_SLANT_INDEX,
+     FONT_SPEC_SWIDTH_INDEX,
+     FONT_SPEC_ADSTYLE_INDEX,
+     FONT_SPEC_REGISTRY_INDEX,
+     FONT_SPEC_MAX_INDEX
+   };
+ 
+ /* Forward declaration for prototypes.  */
+ struct frame;
+ 
+ /* The following six are window system dependent functions.
+    Initialization routine of each window system should set appropriate
+    functions to these variables.  For instance, in case of X window,
+    x_term_init does this.  */
+ 
+ /* Return a pointer to struct font_info of font FONT_IDX of frame F.  */
+ extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
+                                                   int font_idx));
+ 
+ /* Return a list of font names which matches PATTERN.  See the document of
+    `x-list-fonts' for more detail.  */
+ extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
+                                          Lisp_Object pattern,
+                                          int size,
+                                          int maxnames));
+ 
+ /* Load a font named NAME for frame F and return a pointer to the
+    information of the loaded font.  If loading is failed, return -1.  */
+ extern struct font_info *(*load_font_func) P_ ((struct frame *f,
+                                               char *name, int));
+ 
+ /* Return a pointer to struct font_info of a font named NAME for frame F.
+    If no such font is loaded, return NULL.  */
+ extern struct font_info *(*query_font_func) P_ ((struct frame *f, char 
*name));
+ 
+ /* Additional function for setting fontset or changing fontset
+    contents of frame F.  This function may change the coordinate of
+    the frame.  */
+ extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
+                                          Lisp_Object oldval));
+ 
+ /* To find a CCL program, fs_load_font calls this function.
+    The argument is a pointer to the struct font_info.
+    This function set the memer `encoder' of the structure.  */
+ extern void (*find_ccl_program_func) P_ ((struct font_info *));
+ 
+ extern Lisp_Object (*get_font_repertory_func) P_ ((struct frame *,
+                                                  struct font_info *));
+ 
+ /* Check if any window system is used now.  */
+ extern void (*check_window_system_func) P_ ((void));
+ 
+ struct face;
+ 
+ extern void free_face_fontset P_ ((FRAME_PTR, struct face *));
+ extern Lisp_Object fontset_font_pattern P_ ((FRAME_PTR, struct face *, int));
+ extern int face_suitable_for_char_p P_ ((struct face *, int));
+ extern int face_for_char P_ ((FRAME_PTR, struct face *, int));
+ extern int make_fontset_for_ascii_face P_ ((FRAME_PTR, int, struct face *));
+ extern int new_fontset_from_font_name P_ ((Lisp_Object));
+ extern struct font_info *fs_load_font P_ ((struct frame *, char *, int));
+ extern int fs_query_fontset P_ ((Lisp_Object, int));
+ EXFUN (Fquery_fontset, 2);
+ extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
+ 
+ extern Lisp_Object Vuse_default_ascent;
+ extern Lisp_Object Vignore_relative_composition;
+ extern Lisp_Object Valternate_fontname_alist;
+ extern Lisp_Object Vfontset_alias_alist;
+ extern Lisp_Object Vvertical_centering_font_regexp;
+ 
+ /* Load a font named FONTNAME on frame F.  All fonts for frame F is
+    stored in a table pointed by FONT_TABLE.  Return a pointer to the
+    struct font_info of the loaded font.  If loading fails, return
+    NULL.  */
+ 
+ #define FS_LOAD_FONT(f, fontname) fs_load_font (f, fontname, -1)
+ 
+ 
+ /* Return an immutable id for font_info FONT_INFO on frame F.  The
+    reason for this macro is hat one cannot hold pointers to font_info
+    structures in other data structures, because the table is
+    reallocated in x_list_fonts.  */
+ 
+ #define FONT_INFO_ID(F, FONT_INFO) \
+      (FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
+ 
+ /* Given a font_info id ID, return a pointer to the font_info
+    structure on frame F.  If ID is invalid, return null.  */
+ 
+ #define FONT_INFO_FROM_ID(F, ID)                                      \
+      (((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size)       
\
+       ? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID))                       
\
+       : 0)
+ 
+ extern Lisp_Object fontset_name P_ ((int));
+ extern Lisp_Object fontset_ascii P_ ((int));
+ extern int fontset_height P_ ((int));
+ 
+ #endif /* EMACS_FONTSET_H */




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