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Re: [Orgmode] Unhiding edited areas
From: |
Samuel Wales |
Subject: |
Re: [Orgmode] Unhiding edited areas |
Date: |
Thu, 30 Jul 2009 13:23:43 -0700 |
Hi Martin,
On 2009-07-30, Martin Pohlack <address@hidden> wrote:
>> '(defadvice undo (after org-undo-reveal activate)
>> "Make point and context visible after an undo command in Org-mode."
>> (and (org-mode-p) (org-reveal)))
>> ;;(ad-unadvise 'undo)
>
> Awesome, this is exactly what I was looking for!
Maybe we can improve on it with one or more of these:
1) Check visibility before revealing.
2) Speed.
3) (emacs) /Include visibility in the undo stack/ so that
visibility while undoing is always what it was when you
did the editing.
4) (emacs) Implement undo-redo so that manually revealing
does not break the chain as it does with undo.
> The current undo system is very powerful as it doesn't lose history
> (unless you hit a quota limit). With undo-redo systems you usually can
> lose history if you edit things in an old state. Suddenly redo is not
> available anymore. You can only access the most recent branch in the
> history tree.
Yes, unless you implement a tree. But even with that
limitation, I prefer undo-redo.
The cognitive burden is not the only limitation
of undo-the-undo. With undo-the-undo, you cannot
realistically copy text from different places in the undo
history.
Try to go back 50 edits, copy, go back a few more edits
(you're in trouble already :)), copy, go forward 10, copy,
go forward 15, copy, go back 15 more, copy, go back 15 more,
copy. With undo-redo, I think that it would be faster.
> http://e-texteditor.com/blog/2006/making-undo-usable
Yes, I agree that there are some good ideas there.
--
Myalgic encephalomyelitis makes you die decades early (Jason
et al. 2006) and suffer severely. Conflicts of interest are
destroying research. What people "know" is wrong. Silence = death.
http://www.meactionuk.org.uk/What_Is_ME_What_Is_CFS.htm