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From: | Ken Mason |
Subject: | Re: [Enigma-announce] Enigma-announce Digest, Vol 13, Issue 1 |
Date: | Wed, 03 Apr 2013 15:54:07 -0400 |
Hi Enigma, Thanks very much for the notification. The only other enhancement I want is 1080 resolution. Thanks to Ronald Lamprecht and staff! Cheers, Ken Mason On 03-Apr-13 12:00 PM,
address@hidden wrote:
Send Enigma-announce mailing list submissions to address@hidden To subscribe or unsubscribe via the World Wide Web, visit https://lists.nongnu.org/mailman/listinfo/enigma-announce or, via email, send a message with subject or body 'help' to address@hidden You can reach the person managing the list at address@hidden When replying, please edit your Subject line so it is more specific than "Re: Contents of Enigma-announce digest..." Today's Topics: 1. Enigma 1.20 Released (Andreas Lochmann) ---------------------------------------------------------------------- Message: 1 Date: Tue, 02 Apr 2013 23:48:18 +0200 From: Andreas Lochmann <address@hidden> To: address@hidden Subject: [Enigma-announce] Enigma 1.20 Released Message-ID: <address@hidden> Content-Type: text/plain; charset=UTF-8; format=flowed [English version] We are pleased to announce the release of Enigma 1.20 for Windows and Linux, not yet 6 years since our last stable release. Enigma 1.20 comprises: - 305 new Enigma levels, 95 new Pentomino levels, and 1077 imported Sokoballs, - a new API, involving a reengineering of many objects, a consistent naming scheme for all objects, and a rewrite of almost every level, - a vast number of new objects, like wires, barriers, and yinyang-stones, - many improved images for higher resolutions, including new coins, - level music (go to options menu to activate it), - and many improvements and bug fixes. You can find Enigma 1.20 for Windows and Linux in our download section: http://www.nongnu.org/enigma/download.html#stable Unfortunately, we cannot yet offer a version for OS X, this will be our next goal. Our thanks go to our team of developers and all our level authors, to Clifford Tasner for the new music, to Nobby and Thomas for their great levels, feedback, level organisation, the Enigma movies, and for always pressing us to finally release version 1.20. However, there would be rather a 1.02 than a 1.20, wasn't it for the work of a single man, who, single-handedly, invented and realized the new API, the face of Enigma as it is today: Ronald Lamprecht's commitment to Enigma cannot be appreciated high enough. We hope to have him back soon, and, until then, that we can live up to his visions for this wonderful game. Have fun! Raoul Bourquin and Andreas Lochmann [Deutsche Version] Es freut uns, das Release von Enigma 1.20 f?r Windows und Linux anzuk?ndigen, nicht ganz 6 Jahre nach unserem letzten stabilen Release. Enigma 1.20 umfasst: - 305 neue Enigma-Levels, 95 neue Pentomino-Levels und 1077 importierte Sokoballs, - eine neue API, in dem Zusammenhang die ?berarbeitung vieler Objekte, ein konsistentes Namensschema f?r alle Objekte und eine Umsetzung fast aller Level in die neue API, - eine gro?e Zahl neuer Objekte, wie Dr?hte, Barrieren und Yinyang-Steine, - viele verbesserte Bilder f?r h?here Aufl?sungen, einschlie?lich neuer M?nzen, - Level-Musik (einstellbar im Optionsmen?), - und viele Verbesserungen und Bugfixes. Sie finden Enigma 1.20 f?r Windows und Linux auf unserer Download-Seite: http://www.nongnu.org/enigma/download.html#stable Leider k?nnen wir im Moment noch keine Version f?r OS X anbieten, dies wird unser n?chstes Ziel sein. Unser Dank geht an unser Team von Entwicklern und all unseren Levelautoren, an Clifford Tasner f?r die neue Musik, an Nobby und Thomas f?r ihre gro?artigen Level, ihr Feedback, die Levelorganisation, die Enigma-Filme und daf?r, uns best?ndig zum Release von 1.20 gedr?ngt zu haben. Es g?be jedoch h?chstens eine Version 1.02 statt 1.20, w?re da nicht die Arbeit eines einzelnen Mannes, der quasi im Alleingang die neue API entwickelt und umgesetzt hat, und damit das moderne Gesicht Enigmas gepr?gt hat: Ronald Lamprechts Einsatz f?r Enigma kann nicht hoch genug gewertet werden. Wir hoffen, dass er bald zur?ckkehrt, und dass wir bis dahin seinen Visionen f?r dieses wundervolle Spiel nacheifern k?nnen. Viel Spa?! Raoul Bourquin und Andreas Lochmann ------------------------------ _______________________________________________ Enigma-announce mailing list address@hidden https://lists.nongnu.org/mailman/listinfo/enigma-announce End of Enigma-announce Digest, Vol 13, Issue 1 ********************************************** |
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